Cool to see my work featured in the new @Blender_Kit
showreel. It's a great addon that has definitely saved me more than once. Link below
https://t.co/kZ2CuJ57GC
#blender3d#blenderkit#CGI#3d
NEW ARTIST | ‘Mill’ by @Sv_Matvei 🇷🇺
The latest creative to join the 13AM community, now part of Project 195, our mission to build the first global creative movement representing every country on Earth.
Explore the collection below.
https://t.co/bZhYkRSFq2
▫️Fine art Giclée prints from £18
▫️Pay in three or four with Clearpay, Klarna or PayPal Credit
▫️Worldwide delivery
▫️Every purchase directly supports global artists
#13AM #Project195 #Art #WallArt #Print #Home #Decor #creative
Introducing Artist 322 | @Sv_Matvei 🇷🇺
Matvei Sheianov is a 3D artist from Russia, currently based in Montenegro, working under the name SubVis. With over eight years of experience in computer graphics, his practice has evolved from an early interest into a fully developed discipline, shaping both his profession and creative approach.
Focusing primarily on environment creation, Matvei builds immersive, cohesive scenes that explore architecture, atmosphere and spatial depth. His work combines modelling, materials, lighting and procedural systems, with a particular interest in node-based workflows that allow for flexibility, scalability and precision. Each project is approached not only as a visual outcome, but as a structured system designed to grow and adapt.
Driven by a desire to create realistic and compelling environments, his practice spans rendering, photogrammetry and advanced shader development, with a strong emphasis on composition, light and detail. Through SubVis, Matvei continues to refine a body of work that balances technical depth with visual clarity, creating environments that feel both considered and immersive.
#Project195 #13AM #GlobalCreativity #art #travel #startup
Built a complex blending shader in Blender.
Supports blending 2+ materials via Vertex Paint or RGB mask.
Height, Noise, Alpha, AO blending + RGB channel mixing.
You can even blend three materials smoothly through a single channel using mask gradients.
#b3d#shaders#CGI#gamedev
Recently started using VR for scene concepting in Gravity Sketch
Being inside real 3D space helps a lot with scale, composition, and spatial logic
It’s fast, intuitive, and keeps you in a creative flow - like building with a constructor
#VR#GravitySketch#b3d#conceptart
Here’s a bit about us:
We’re a 3D art studio specializing in props, environments, weapons, and characters for games, VR/AR, and art.
Let us show you what we do 🎮👇
#3dart#GameAssets#GameDev