ARC Raiders Update 2.2 has been released!
Patch Notes:
Patch highlights:
• Update 2.2 is live with the Wreck Set and numerous bug fixes
• PvE Beta test has wrapped up, share your feedback in the dedicated Discord channel
• Survey going out to a sample of players starting October 22nd
• Multiple fixes for Grappling Hook, Frigate, Emperor, and Ballistic Gondola
• Improved ARC Turbine spawn consistency on several maps
• Various animation, audio, stability, and UI improvements
Content and Bug Fixes
Animation:
• Fixed wind animations not playing on the Frigate
• Fixed Vault Spring jump animation sometimes failing to play
• Fixed Selfie Emotes appearing distorted while moving
• Grappling Hook: Fixed weapon animation breaks when swapping immediately after throw
• Polished climbing rope swing animations for smoother transitions
• Grappling Hook throw animations now follow up/down aim correctly
• Smoothed dodge roll animation while attached to prevent visual popping
Audio:
• Fixed audio when opening and searching loot containers on the Frigate and inside the Emperor
• Tuned distance and air absorption for Frigate engine and Frigate Cannon audio
• Adjusted blunt damage and debris impact sounds to be louder and scale properly
• Fixed missing looting sounds on Transmitter Debris objects
• Adjusted Bombardier mortar firing audio to reduce overly loud effects at long distances
• Polished Cassio’s and Celeste’s voice lines for improved clarity
• Added voice responses for the Cowboy emote
• Ballistic Gondola: Fixed engine audio dropouts during takeoff
• Extended takeoff preparation sound to prevent cutting off with multiple players
• Added distant variations of boarding and takeoff alarms
• Polished door interaction sounds and fixed double door open sound
ARC:
• Fixed certain ARC being more accurate than intended against sliding players
• Fixed Hydra's weapons not spreading to different targets as often as intended (increased base damage to compensate; also improved close-range targeting)
• ARC will now react to Gondola Transceivers being interacted with
Gameplay:
• Frigate: Fixed players being ejected from cargo while falling
• Fixed instant knockout when riding on the side of a Frigate cargo drop (crushing now only applies at landing or inside)
• Fixed riders on Frigate cargo drop being burned during descent (thruster heat now only near landing)
• Emperor: Fixed moving platforms becoming out of sync
Items:
• Fixed Tether Launchers not being repairable in-round
• Fixed Geometric Fabric Chair Design blueprint not being granted after consuming it
• Grappling Hook: Improved rappelling to the ground
• Improved auto-vaulting reliability on steep slopes
• Improved swing and rope-climb entry near the ground (climbing continues briefly, velocity preserved, steep slope attachment fixed, unintended landing fixed)
Maps:
• Increased ARC Turbine spawn consistency in Buried City, Riven Tides, Blue Gate, and Spaceport (now spawn in the overwhelming majority of sessions)
• Fixed visual culling on Frigate lighting scenarios
• Adjusted map boundaries near the Emperor to prevent clipping out of bounds
• Fixed compaction killbox coverage inside the Emperor
• Pendola Pass: Fixed collision stuck spot inside Fallen Emperor; slightly increased enemy presence; improved lighting and reflections; fixed Ballistic Gondola navigation; fixed floating objects and clipping; fixed multiple stuck/fall-through spots
• Dam Battlegrounds: Removed ARC Turbine spawns from standard sessions and most minor map conditions
• Stella Montis: Improved lighting and reflections across time-of-day scenarios
Movement:
• Jumping off the wall during a Wall Run now requires holding backward to avoid accidental activation
• Enabled interactions from wall climbing to transition into ladders and ziplines
Performance:
• Reduced memory usage from loot spawning systems
• Optimized the Frigate entry sequence
Quest:
• “To the Skies” can now be completed on any map (only need to complete installation in one location)
• “Belly of the Beast” optional objective now requires the correct item as described
Stability:
• Reduced memory usage in Frigate interiors to address rare crashes
• Fixed memory issue in the Frigate that could lead to crashes
UI:
• Polished Main Menu lighting and reflections
• Removed the Expedition Vault tab and related offer
• Fixed focus loss when navigating the quest tracker with a gamepad
• Fixed old Cred icon showing in character customization for Reward Pass rewards
• Feats rebalance: Added new Feats, removed some existing ones, and rebalanced others
• Outpost: Fixed Workshop screen appearing broken if basic workbench was in the last slot
• Raider is now hidden when inspecting/decorating furniture or viewing Generator screen
• Inspect/Decorate camera now requires holding left mouse button; right mouse no longer adjusts pitch
• Fixed camera fading to black when orbiting near walls
• Skill Tree: Node tooltips now show remaining skill levels
• Changed “Add Skill Point” wording to “Spend Point”
• Weapon Amplification: “Ascend” button now reads “Amplify”
VFX:
• Fixed Aphelion’s beam effect appearing cut off
• Improved explosion impact marks with higher-resolution visuals
• Fixed smoke from firing a weapon disappearing under certain circumstances
Known Issues:
• The Raider Tool has the default skin even when other skins are equipped
• Extracting with partial progress of ‘To The Skies’ quest may result in an inability to complete it
• ‘When Everything Falls’ some quest objectives (e.g. “Photograph Port A”) may not complete for some players
• In some instances, losing or selling quest items (e.g. Equatorial Sundial for ‘Clean Hands’) prevents quest completion
• Players can still die after entering the Ballistic Gondola if downed and very close to being knocked out
• Some XBOX players may experience instability or crashes
• The Grapple Hook can, in rare instances, cause the player to be thrown upwards at high speed
• The Grapple Hook cannot be thrown while inside the Matriarch’s shield
• ARC Reclaimers can occasionally fail to dock on the appropriate spot on the Frigate
Become a Gondola operator 🔉 -
Speranza Security Recruitment Competition
With ARC activity ramping up and Raiders pushing into new Northern Frontiers, Speranza Security is stretched thin. Tube Operators are working overtime, so Shani is recruiting new workers to get Raiders home safely from Pendola Pass.
That's where you come in, Raider!
Now's your chance to become part of ARC Raiders as the voice guiding freezing Raiders to the Gondola. Do your best reading of one of the scripted lines or write your own, and our team will select up to three entries you may end up hearing in Pendola Pass!
Read the details, guidelines, and helpful recording tips in the blog post:
https://t.co/vxA6LoJ32n
See you (and maybe hear you) Topside!
📡 Attention, Raiders!
Update 2.2 is rolling out right now, bringing the Wreck Set to the store, alongside a number of fixes.
Make sure to restart your game to download, and check the patch notes here:
https://t.co/lbTIaHhEx1
📻 Next week in ARC Raiders - Oct 19 - 25
Cassio is stocking up on Yank Grenades next week, stop by his stall to yoink this crafty new addition to your arsenal!
Your Trials will test your looting skills in Pendola Pass, as well as your proficiency with the Stiletto and Rascal. Dare you tackle the fearsome Bully to collect its Fragmenter?
Best of luck Topside, Raiders!
Don't miss your chance to unlock the Subterranean outfit before Oct 26!🥪
Fuel your next run with a qualifying @SUBWAY meal at participating U.S. locations! Score the Subterranean outfit, a bonus mystery Subway outfit, and two in-game rewards that refresh every week.
Gear up and refuel before time runs out - the Rust Belt is waiting.
At participating U.S. restaurants. Offer opt-in required. One (1) ARC Raiders Code (the “Code(s)”) with qualifying Subway meal purchase (excludes Kids Meals). Limit: one (1) Code per order. Valid 8/20/26 – 10/26/26 or while supplies last. Code(s) redeemable on https://t.co/gn7JF9oL82 until 11/10/26. Age 13+ only. For full Terms, see https://t.co/jLjsRymhHF.
Blueprints can be crafted using the Research Station
You need research points to craft the BPs and you can find them topside. There are currently 5 different ones. The common grants 50 points and the legendary gives 1,000 (each)
Upgrading your Research Station unlocks more blueprints
Once you have the required resources and points, craft the blueprint and learn it the same way as any other you find naturally
The GTA 6 Launch Trailer has surpassed 119 MILLION views across all platforms in 24 hours.
YouTube: 25.1 million
X: 42 million
Instagram: 34 million
TikTok: 8.6 million
Facebook: 9.8 million
Rockstar Games broke the internet again.