When I posted the trailer, I had no idea how it would be recieved. After seeing it hit well over 1000 wishlists in its first week, I'm absolutely elated!
Here's a glimpse of what I've been working on this past week.
#screenshotsaturday#indiedev#gamedev
Check out the official announcement trailer for @StevoMasson's physics-driven wrestling game Neckbreaker: Visceral Pro Wrestling 👇
Wishlist: https://t.co/VeTvs4FDHT
YouTube: https://t.co/aOghTKTveT
Website: https://t.co/5nKBSN9UJH
I took some time to complete and release a side project this past weekend, a little puzzle game called Wrestle. It's basically wrestling + wordle, and I'm terrible at it.
I've been working on getting new, dynamic sells with better physics interactions into my wrestling game. Already feels night and day when you compare with the old bump/ sell system. Feeling really good about my progress recently.
#screenshotsaturday#indiedev#madewithunity
I had a little bit of spare time this past weekend and fancied a side project, so I built this little Kiwi. Fully procedural animations, too.
#gamedev#indiedev#madewithunity#gameart
Really small update on the wrestling game, I animated a Monkey Flip and loved the physics interaction it had with the chair, so I wanted to share it.
#gamedev#indiegame#madewithunity
#NowPlaying
Happy #NewMusicFriday! We wrote this song back in 2017 but somehow it's become more relevant in 2020. It's about coping with quarantine, inspired by late 90s punk like @GreenDay and @blink182! 🤘
Listen 👉 https://t.co/qVqDfqLLd3
Give it a listen! Stay Safe! 🧡