@RoovkaOmeneye@lilloliAto@pathofexile Then they shouldn’t have added that line to the skill in the first place. Besides, there are still about six spenders left that can reach 100%, including Oil Barrage, so the whole idea of not spending charges was clearly intentional.
@RoovkaOmeneye@lilloliAto@pathofexile My main problem is that every character can get up to 75% chance now, so there’s really no reason to play Flicker on Gemling anymore. Other ascendancies are just better, which makes the build dead in my eyes.
@RoovkaOmeneye@lilloliAto@pathofexile The 0.4 autobomber was beyond broken, and it wasn’t nerfed during the league, so I have every right to be upset when I see them doing this.
@RoovkaOmeneye@lilloliAto@pathofexile I don’t know how many times I have to repeat this, but that build was not invulnerable. In fact, I’d go even further and say it was a glass cannon built around RNG, where you had no control over whether you lived or died.
@RoovkaOmeneye@lilloliAto@pathofexile You didn’t play it, so don’t comment on it. It didn’t provide any real invulnerability. And besides, is it really the players’ fault that this wasn’t thought through earlier? Why was such a passive added without calculating what the maximum possible output would be?
@pathofexile I played Gemling from league start because I believed in the class changes. I reached 100% chance to not remove charges, but Flicker was still unusable without massive defenses, plus the damage bugs
The build is dead. Can I get a refund?
Check the numbers before going live lmao