Apparently we’ve reached the point where Valko is being blamed for a mess PaperGames created themselves. Incredible.
Calling this “the Valko incident” is a very convenient way to rewrite what actually happened.
Valko didn’t create this mess. PaperGames announced him, publicly defended him as part of their long-term plans, and then cancelled him only days later.
And that distinction matters. There wasn’t one single “Valko backlash.” Some Chinese players were angry about adding another love interest. Then, after PaperGames cancelled him, a completely different backlash grew overseas — over the cancellation itself, the broken promises, and the way the company handled the entire situation.
Now GameLook points to one successful banner with the existing five LIs as proof that LADS is finally escaping the “shadow of the Valko incident.”
No. It proves those five characters can still sell. It does not prove cancelling Valko was the right decision, that the players who left came back, or that everything that happened afterward can suddenly be blamed on Valko.
So maybe stop using “the Valko incident” as a convenient euphemism for PaperGames’ own decisions.
Valko didn’t cancel himself.
Valko didn’t break Infold’s promises.
Valko didn’t create this mess.
PaperGames did.
If LADS is recovering from anything, it’s not recovering from Valko.
It’s recovering from what PaperGames did to him.
#PapergamesRuinsCNgaming
#叠纸游戏有辱国格
#LoveandDeepspace
Step 1: Spread rumors about the characters to cash in on hate traffic.
Step 2: Spread rumors about the country to absolve yourself.
Step 3: Spread rumors about the players and turn them into sacrifices in your struggle.
#PPGruinsChineseCulturalExport#请叠纸停止抹黑中国政府