Finally after 249 games of TFT, I've finally hit diamond again. After so many ups and downs from this new patch which made me tilt so hard, I just stayed committed and grinded to achieve better! I know its only diamond and it not the best but only started playing TFT from Set 8.5 so i know i can continue to be better! Masters here we come !
#TFT #teamfighttactics @Mortdog@robinsongz
I climbed from Diamond 1 to Grandmaster in 13 games on the new B-Patch to reclaim top 10 NA.
The top 5 winners on the patch are
1. Zeri Exotechs
2. Twisted Fate Syndicates
3. Cypher Bastions
4. Vayne Slayers
5. Executioners
Here's how/when to play each of these comps🧵//
TFT HANDBOOK SET 13 COMP LIST
Here are the current best comps for Set 13 according to data, with best-in-slot items listed.
All of these comps have no conditions and can be played from any spots!
1. BLACKROSE VISIONARY
- Heimer items: BB + AA + Gunblade (BB > Shojin)
- Elise: Any tank items
- Malz > Renata, LB > Cassio
- Go level 9 for 5 blackrose
Hey folks. I’d like to talk to you today about removing Augments from the end of game and match history, and, therefore, from stats sites.
The last time we tried to remove the Augment stats in Runeterra Reforged, we saw some immediate positives toward TFT game health—lobbies had a wider range of Augments taken, unique compositions crafted, and innovative strategies appeared more frequently. However, due to the way we implemented the change, people could scrape match history, creating an unfair advantage. You can read about the last time we talked about it on Reddit.
Since then, we’ve been monitoring the impact and are still unhappy with what stats sites do to how players interact with TFT. Rather than experiment and explore the large amount of content, players rush to conclusions based on that data. In addition, we’ve seen on the competitive side that not every region has equal access to stats, which creates another competitive integrity issue. We saw at the Vegas Open that having everyone play without access to those led to a fantastic event with unique plays—anyone remember Milala’s Learning to Spell victory (back when that Augment was not high-priority)?
Since then, we’ve kept all other mechanics mostly out of our match history and APIs. We kept portals off of there explicitly to ensure we didn’t end up with a world where sites were saying exactly what the best champs and Augments were on each portal, each encounter, etc. Anomaly buffs in Into the Arcane are similarly not on match history for this very reason.
So, in the spirit of game health and competitive fairness, we will take another stab at this and remove Augments from match history, starting with the launch of Into the Arcane. Removing them from match history ensures there is no way to scrape everything to create stats and should lead to a more dynamic discussion around the content of the set.
We know some players won’t be happy with this change, and we get that. But that does not change that this is the fairest thing to do for future competitions. Past that, this change will also lead to better game health and enjoyment. Having tried this once before, we’re pretty confident in our updated approach to this decision. All that said, we will monitor and change if it turns out we were wrong.
Have fun, enjoy the launch of Into the Arcane, and take it easy :)
HAPPY SET 12 LAUNCH DAY!
Here are 5 comps I recommend that are easy to play and strong in the meta. None of these need a specific augment/emblem to play, so feel free to spam them every game!
GOOD LUCK ON YOUR CLIMBS AND HAVE FUN!
1. Kogmaw Reroll
- Kogmaw items: Redbuff/Guinsoo + LW + 1
- Nunu items: Any tank items work (warmogs, dclaw, redemption, etc)
- Go level 6 and roll for Kogmaw 3 > Nunu 3 > Rumble 3 (Nunu/Rumble 3 are pretty important)
- Play Tristana on 7, push levels for legendaries/bastions/arcana
Let loose with our new set, Magic n’ Mayhem, which brings an all-new mechanic, Charms, to sling alongside a magically inclined roster, wild new Augments, and traits representative of magics from across the Magitorium!
Read about the changes with the patch notes: https://t.co/mYnmeNDwar
Set 12 Comp Tier List
Here are the stats for the Project PBE tournament! Huge props to @watanabe_kai_ for hosting and HanXing for winning the event!
Tier List below, S tier boards in following posts. 1/4
S Tier:
Syndra-Cass Reroll, Karma Comps
A Tier:
Veigar Reroll, Warrior Preserver, Bastion Multistrikers
Strong +1s:
Portal, Sugarcraft, Pyro Blasters