台灣最大遊戲論壇 🔥論壇內容包括遊戲創作經驗談,遊戲設計技術探討、社群營造與市場趨勢,創造多元資訊與建立交流平台🔥
✨Taipei Game Developer Forum is the biggest professional conference for game developers in Taiwan.✨
I had many delightful moments of discovery in Carrot Kingdom! Loved it!! :) Definitely recommend!
The Japanese version is on itch, and the English version is here on lexaloffle: https://t.co/0zuJCBLOAV
We’re excited to announce that Order of the Sinking Star will be available on @Nintendo#Switch2 later this year! 🎮
Watch our new Overview Trailer where @Jonathan_Blow reveals more details about the characters, worlds, and story! 🎬
Join us > https://t.co/qpaf1S62Gg
I made a small 1-level puzzle game about recursive bubbles! A variation on the mechanics of Patrick's Parabox, COCOON, Recursed, etc.
I wanted to explore letting you easily visualize and modify the nested structure of rooms.
Hope you enjoy! :)
https://t.co/v00pMwLlwI
Introducing: Order of the Sinking Star, coming to PC in 2026!
Experience this massive narrative puzzle adventure featuring more than one thousand hand-crafted puzzles that will put your intellect to the test 🧩
Wishlist Now on Steam > https://t.co/A2tRsae78z #TheGameAwards #VideoGames
NEWS! raylib custom Software Renderer backend [rlsw] has been finally merged! 🚀
For the first time in this 12-years journey, there is a NO-DEPENDENCIES path available for raylib rendering, no platform library (direct Win32 implementation) and no OpenGL required! 🤯
✨We’ve got something new in the works.✨
Still early, but it’s a brand-new story set in the same world as Minds Beneath Us,
this time with more gameplay and some new directions we’re excited to try.
Here’s a quick sneak peek!🎥
#indiegames#IndieGameDev#MindsBeneathUs
[2/2] ... so along with a link to the video, I've also included a few good "recommended reading" links for folks who want to start their own dive into the history. Check it all out here:
https://t.co/vXGefHSaex
[1/2] My @BetterSoftwareC talk is up! It's called "The Big OOPs: Anatomy of a Thirty-Five Year Mistake". I went through a mountain of historical documents to put this beast together. Only a small fraction of my research could be featured directly in the talk...
I'm particularly looking forward to "Playing with Music: Beyond rhythm games" in 26 hours from now!
I'm very grateful to have visited Taipei and met lots of Taiwanese game developers! I learned a lot and made great connections! Thank you for the great event @TGDF_Official ! :)
I've just had the honor of speaking about Patrick's Parabox at Taipei Game Developers Forum @TGDF_Official ! :)
The talk will be uploaded to YouTube later!
Virtual talks are streaming right now, and tomorrow, at https://t.co/C13mXaTaNf ! Check it out!!
https://t.co/Vhr3yN3E3F