I've had collectibles in my #Godot#IndieDev project for a minute, but now I've got things fully working for my 'piece of heart' replacement in my Zeldalike! Add it to your inventory; collect 4 to get a new 'heart'.
Finishing such a core feature always feels a mile of progress.
@falcothebard@TheMG3D You could copy this tweet, go back in time, paste it in response to someone calling "Bored Ape" NFTs a bad investment, and it would be just as viable there as it is here.
My #IndieDev#Zelda -like project is progressing well. I just finished creating this 'Bat Soar' mechanic, which allows the player to travel along an easily-customized path. Speed is adjusted to ensure you're not stuck for too long.
Excited to keep expanding!
#Godot#Indie#Dev
Dash and Backstep functionality have been added for my #IndieDev project in #Godot! Useful not just for dodging, but traversing, as it allows passing through some objects. All placeholder art right now, but it's going to look great once we move to the art phase!
#GameDev#Indie
Spell assignment/unassignment feels so great, now! Sound effects are built, too (obviously not supported in a GIF, so I guess just open and close a book while watching this GIF to get the idea). Crazy what just a little bit of scaling can do.
#IndieDev#GameDev#Godot#Python
New #Godot / #GDScript tutorial!
This one focuses on adding 'juice' to a Zelda Heart System, but the principles can be applied to all sorts of elements. Get your hearts beating and flashing in just a few minutes with these instructions!
#GameDev#Indie
https://t.co/WyrHAb6699
In the light of recent massive industry layoffs sharing a reminder that we are hiring, for Witcher 4, Cyberpunk 2, Sirius, Hadar, across all locations: Poland, US and Canada. Both on-site and remote roles π
Please share with your chooms and apply! β€οΈβπ₯
https://t.co/p9zlUlufra
I've created 'concoctions' for my #GameDev project that each have unique functionalities!
This system is super modular, allowing you to easily create and swap out functions between concoctions. Each function is customizable with many options (and more to come)!
#Python#Godot
Kingdom Come Deliverance II localization dev says he was fired and replaced with AI.
"Yesterday, with no forewarning, I was invited to a meeting and promptly told that, in an effort to "make the company more effective" and "save finances" [...] my position at the company would become "obsolete" in favour of using AI for all translations going forward.
All I want is for people to be more informed about what's going on it the games industry behind closed doors."
Warhorse Studios is a studio that's known for their writing, insane that they would fire their translator in favor of AI slop translations.
I've been tackling the inventory system for my #Zeldalike#Godot#GameDev project and realized that the things I want to appear in the inventory aren't items you'll find in the world, so making pickups for them didn't make sense! To counter this, I created a custom command line.
@ZeldaUniverse 1) Majora's Mask (original, specifically)
2) Twilight Princess (original; why did they have to add stamps?)
3) Minish Cap (Capcom really knows how to work with the formula)
@histories_arch These industries still wouldn't survive without massive government subsidies. Think about that every time someone says "muh bacon" with one breath and "no handouts" with the other.
@factpostnews Abolish the useless TSA and I won't feel the need to wear loose fitting clothes, no accessories in any form, etc.
Even with Pre-check, you never know when someone will yell at you to take your belt and watch off. Best to just look like a gremlin.