Gamers tend to hate on any form of spin-off of a game, not because the game is bad, but because it's not like the previous titles in the series. An issues that could probably be solved by just removing the mainline title from the game.
Banjo Kazooie: Nuts and Bolts was amazing.
My brain when literally anything happens that I need to remember:
"..."
My brain when someone mentions an obscure spoiler with no warning because they are an inconsiderate fuck:
"Ah yes. Let me place this in the forever-remember vault and cross reference it constantly"
KMS
Snipping is inherently the easiest thing you can learn in a video game, there is very little skill to it, and takes minimal effort to be good at. There is nothing impressive about it (Game Dependent). If you hate Shotguns, but love 1 shot to body Snipers, you are a hypocrite.
To the Destiny 2 community,
Thank you.
As artists, our goal has always been to create worlds filled with wonder, mystery, beauty, and adventure. But what brings those worlds to life is you. You take our designs, our napkin sketches, our "wouldn't it be cool if..." ideas and transform them into something real. Your creativity, your passion, and your love for the game give our work purpose.
We've always believed Destiny could be a place where expression is celebrated, where players can see themselves and each other in the worlds we build, where every Guardian can forge their own legend—and you proved it.
Watching your Guardians grow, embrace new allies, take down bigger and badder bosses, solve mind-bending puzzles, dodge death traps, avoid Taken boopers, and overcome every Raid challenge we throw at you—all while looking incredible—has been a constant reminder of why this universe matters.
You shaped it. You made it matter. You are the light of Destiny.
With Monument of Triumph, we set out to create a series of love letters to Guardians, new and old. We shared a preview last week of armor inspired by early designs from the original Destiny but have also sprinkled some winks and nods throughout the rewards releasing tomorrow. We hope they feel like a small thank you for everything you’ve given us.
From all of us on the Destiny 2 art team, thank you for supporting us, inspiring us, and continuing to bring this world to life in ways we could never have imagined. You give our art meaning.
With gratitude,
The Destiny 2 Art Team
@tarkov While I have certain gripes about AI, the overall experience was so special and different from the rest of the game. I spent forever telling people that Terminal and now Icebreaker feels like the REAL TARKOV, what it was always supposed to be. The lore reveal is exciting.