🎬 We're beyond excited to share a major milestone for TOAnimate Studio!
We've just wrapped up our very first paid project, 1-minute cinematic promo for @RuyuiStudios new figurine and Web3 character, bringing their IP to life in the 3D world.
✅ We took care of:
- Storyboards
- Viz-dev
- Modeling
- Rigging
- Animation
- Lighting
- VFX
- Rendering
- Music, foley & SFX
- Post-production
You can check out the project page and some behind the scenes on our website:
👉 https://t.co/MTfAohraEh
Completely done with #blender 🔶
#b3d #cinematic #animationstudio #animation
Little tip that might save you:
Don’t skip the basics if you don’t want everything to feel confusing later 😹
Learn the basics so your rigs don’t break later
#toanimate#rigging#blender
This is your reminder that lighting is NOT optional 😬
It's just wild how much lighting changes everything not just how it looks, but how it feels
#toanimate#blender
Nobody warns you about rigging the mouth 👄
It's the part that makes or breaks how alive a character feels.
Get it wrong and everything looks off. Get it right and the character will look fleshy and alive!
We've simplified the process. Check out our Ultimate Rigging Course
👉https://t.co/rIunx9UXNg
#toanimate #rigging #blender
You know that moment when an exercise looks so simple you almost skip it?
Yeah… don’t do that with this one 🤣
This is Quadbot, one of the rigging course exercises. In this exercise you learn the essentials of rigging quadrupeds
If you’re ready to start rigging, check out our Ultimate Rigging Course here
👉https://t.co/rIunx9VvCO
#taoanimate #rigging #blender
Don't let the swingset fool you 😏
This is what the beginner section of the rigging course actually looks like and it's where most people realize rigging isn't as scary as they thought
Ever tried rigging something you thought was too easy and got humbled?
#toanimate#rigging
“Yeah, that probably came together in one try”
Nah, if only you have seen everything happened behind the scene…🥲
There’s a whole phase where nothing looks right yet, but everyone pretends it’s fine and keeps pushing anyway
#toanimate#blender
Sometimes all you need are a few basic components, like pairing some FK chains with stretchy bones to create a bow and arrow.
The bow and arrow is one of the assets you'll be working with inside the rigging course.
Find out just how many things you can rig just with these 2 foundational components, it's more than you think!
Post-Kickstarter spots are still open.
👉https://t.co/rIunx9VvCO
#toanimate #rigging
Shoutout to the amazing people who backed our project just to support us and wanted no rewards!
- CG Boost @cgboost
- Victoria Lopez @lopiart
- Minoo Mahdavian @minoomakesstuff
- Shayla Lycaon
1,255% funded! 🥳
When we launched this course, we were worried how the campaign might do, considering the current phase we're in.
What you guys actually did was blow past every goal we set and then keep going!
Every stretch goal we hit unlocked more content, more tools, more lessons.
The version of this course that gets delivered to every backer now is much bigger and more complete than what we originally planned. The course will truly live up to its name "The Ultimate Rigging Course".
So thank you. To every single person who backed this, shared it, or just believed we could pull it off again. You didn't just pre-order a course. You built it with us.
With love,
TOAnimate Team❤️
#toanimate
@CCopony Mostly geared towards film, but the same principles apply. If we hit our final "secret" stretch goal (which we're close), we'll be adding an additional section specifically for games.
We're rigging the shoes too.. 😉
The cage you see around the shoe is called a proxy mesh, a simplified deformer that can act on more complex objects. The shoe is being driven by the proxy via a "mesh deform" modifier.
The Ultimate Rigging Course Kickstarter is nearly done, last chance to enroll pre-release and at a huge discount!
Visit us here: https://t.co/rIunx9VvCO
#toanimate #rigging