@somari8591 I actually do agree on that, specially being Bower I expected it being more slow on the movements and not too expressive, still, I'm overall really happy how he's portraited in the movie.
Working on something to learn about nodes and modifiers, everything is pretty much placeholder and there's still a lot to do, but really like how it is turning.
@sailorsarkan202 @GrubSFMOfficial @bandicootpage It's not done right for the time and what people actually wanted, the game isn't bad, there's just not a reason to make the game a direct continuation of the previous games, as an spin-off it's fine, of course people would not like it because it's now what they wanted.
@jaXXu_Bunny@PersonthePerso2@SoaHCity Oh, indeed, both have their own charm, I think one thing is safe to say, Sonic old games aged like wine in terms of art-style, perfectly comparable to nowadays pixel art games, I honestly think the first Sonic was miles away from the first Mario in terms of aesthetic.
@PersonthePerso2@jaXXu_Bunny@SoaHCity Even if I'm not a Sonic fan, I always thougth that Adventure get rid of what made the Sonic levels unique, with those geometrical patterns and that beautiful color palette, the worlds in Adventure looks nice, don't get me wrong, I just think it doesn't fits with a Sonic game tbh.
@KazeEmanuar Really like how it turned, the plastic look of the material fits with the art direction you're going, I guess you're gonna change the color palette later?
@KazeEmanuar I would rather prefer to double the size of the original billboard with a new texture so it seems even smoother and you save on triangles.
@NuttaGt So hearthbreaking to hear this, let me help you with the textures, it's so sad to see someone suffer this way for a bunch of stupid folks, you can do it, I'll help you