@LoftonTCG Wanna know what's worse?
In the OCG, Winda and Caliga have the exact same text with the last few words changed yet Caliga "sees" negated activation but "Winda" doesn't see negated summons. I'd say TCG W but they didn't change the text of charmies the way they did Caliga so....
@JeffPersonMan My guess is that the MD code works like, check where the card in hand is going, sees that it's gonna be banished. Check where card on field is going, sees that that should turn the GY effect, make it go to GY then do both for the summon. MD bugs aren't common but they exist.
@MBTYuGiOh I've gaslit myself in to thinking it's dead back in 2008, not because of anything related to the game but because my parents ripped apart all my cards. My mother held me down while my father cut each card in half. I haven't owned paper since but I still play digitally.
@FenrirOnlyfans And lastly 6:
Chance-to-summon effect under special summon locks.
Last will resolution rulings.
Activating effects you cannot resolve those that you are prohibited from resolving VS destruction.
And finally the entirety of stats manipulation as a whole.
@FenrirOnlyfans And part 5:
Co-dependent conjunctions.
Continuously negating non-activated graveyard effects.
Removing chain-links to prevent missing timing.
Making effects fail to resolve to prevent missing timing.
Does gemini summoning during the damage step trigger on-summon effects?
@FenrirOnlyfans Sorry for spamming but (PT4):
De-Fusion Rulings.
Copying effects and the nonsense that ensues.
Simultaneously resolving effect segments still happen in sequence.
Tributing for cost during after damage calculation of a card marked for destruction.
Destruction by "game mechanics".
@FenrirOnlyfans And more (PT3):
Effect Substitution vs Negation on Unaffected monsters.
"FLIP" monsters with no actual flip effects.
Normal summoning during the damage step.
Face down banished cards that have been properly summoned then returned to the grave.
Trap monster vs imperm column.
@FenrirOnlyfans And more (PT2):
Summoning by non-activated Effect vs summoning by condition.
Summoning from face up extra but not by pending.
Face down cards vs temporary banishing.
Targeting not being cost.
Differences between TCG and OCG that are ruled as if there is none.
@FenrirOnlyfans Have a few more (PT1):
Spell speed 2 summon negation and its consequences.
Equips targeting but equipping for effect not necessarily targeting.
Returning vs Sending to grave.
Win condition aren't effects.
Trap monster activated effects rulings.
Monster VS Monster Card on field.
@Digisushi@YGOMasterDuel Before I answer a quick, unrelated question, can I buy significant enough stocks in konami to make them ban a specific card for around... 10mil bucks and still have some left over?