@tekbog just today I might have chained two bugs together in our monolith to obtain a behavior I needed without having to patch it myself and thought exactly the same. We did so much shit, that's why great software stood out. What I fear is the fact that there might be less of that
Hi Sandy, I hope you’re well. I have appreciated the recent discussions. I do not agree with your framing.
Regarding piracy, DOOM is a complicated example because shareware was the model. DOOM’s first episode was designed to be freely copied, passed around, uploaded, installed, and played. That enormous unpaid audience was not the same thing as piracy. It was part of how DOOM reached the world.
By the mid-90s, DOOM had something like 20 million shareware installs and more than 2 million paid copies sold. Those 20 million people were not “pirates” by default. A huge number of them were playing the free episode exactly as intended.
That doesn’t excuse people pirating the registered game. However, it’s important not to collapse legal shareware distribution, unpaid reach, and actual piracy into one number.
I also don’t think piracy is what “gutted” id - id is still around and still making games. Piracy may have cost money, but it wasn’t the reason Quake was hard or why people eventually went different ways.
So yes: pay developers. Buy the games you love. Support the people who make them.
But history is messier than “pirates killed the companies.” Sometimes the same free distribution that looked like lost sales was also the thing that made the game impossible to ignore.
"Coding is solved" says the same people who made the installer of their Windows desktop app be impossible to be moved and just sit on top of every other application no matter what for the whole time.
Sure it is
@donsatamoto you have good double control and I know that it's hard to stay consistent on the "boring" stuff like fundamentals but they are important for a reason. Suggest to keep training them even as you move to more complicated techniques and once you actually get good at them, you can do
@donsatamoto there's plenty of guides around on how to keep your wrists, hand and fingers so you can start with great posture and avoid paying the consequences down the line, taking from experience as someone who's been playing for 20ish years
@OliverChase1776@LarsAnders1620 Hope you never get the bad end of the stick of power. The idea that if you bootlick and behave nothing will happen to you is absolutely pathetic. They'll just come for you last and you'll be beyond washed that you'll thank them too!