Bioware studio is closing, but remember that it's the people behind that make those games happening. Those people are still there
Some of them went to make Exodus, a sci-fi space RPG similar to Mass Effect, so who knows? Maybe it's not the real end
Perspective by itself is kinda boring, but it suddenly becomes fun with a character/subject in it 🧐
Playing with camera angles, whats the best view and all that, the focus then shifts towards composition
Especially from devs from asian country, I expect them to understand respect and honor
If you betray the community, it can go downhill real quick with some dramas and all
In this post, CEO of Level 5 (Professor Layton, Yokai watch etc) claims they didn't use gen image tech in their games, really hope it's true (because in the past they made another post saying they're super interested in the future and using it in their work process)
The answer to the question "is this worth it" is really simple, if you have no regret and enjoyed the moment overall, it was worth it
Even if it cost a tons of money or time or effort
You can replace the subject with anything, a movie, food, drawing, games, jobs, life itself
Wow Witcher 3 releasing a new dlc, didn't expect that, totally thought they moved on onto Witcher 4
So next year we can get back to that world, curious to see what they cooked
And you know them, probably gonna be long like a whole game
Sharpen your silver and steel. Geralt of Rivia is back on the Path in The Witcher 3: Wild Hunt — Songs of the Past.
Called by an old friend to the brand new region of Letten, discover a wealth of new quests, characters, and secrets to uncover. But below the surface lurks something sinister…
Equip yourself for the next part of the journey, coming in 2027! Learn more here: https://t.co/r0M8VAzhE9
@touziniao Good use of saturation and lighting👍
Original idea is to have the character in shadow, the colors are more lively in after version without taking that away