going from stormblood summoner opti where you would have garuda with a 10% party magic-only trick attack on 60s, making it worth for sb ninja to clip their ogcd mudras for raiton instead of fuma, was a lot more engaging than press pvp lb3 and pause for 5 seconds in evolved drg
at one point it stops being about the difficulty of 1-2-3 versus 1-1-1 and more about the game design stepping away from engaging rotations. same thing happened when ninja had 1-2-sf on top of everything now it's just 1-2-3 and 1-2-other3.
Posted this on stream today regarding old Warrior (memory slightly hazy) but please refer to the chart. Every button has a meaning, a situation, not a static rotation.
I think every button have a meaning and trade offs is what we should strive for in a rotation.
even current drg optimization with double MD is much easier to pull off by not interacting with button replacement for HJ:MD.
we have a preview at evolved jobs in post-endwalker summoner and arguably current viper.