D&D Advice: Say yes!
As a player say yes to all the cool things your DM prepared, even if it means your character could get in danger.
As a DM say yes to the things your players want to do, even if your encounter could end early or if it breaks the rules a little bit.
How would you go about playing an asshole character, without actually being an asshole to other players and giving them the feeling that you disrespect them? π€
I am thinking something like Taryon Darrington played by Sam Riegel.
Player Advice:
Not just the DM is responsible for the fun at the table. As a player, you should take care of your fellow players and the DM. Make sure to share your limelight with them, and ask yourself how you can enhance the experience for everyone at the table.
@FFlails I am a newbie D&D Blogger, trying my best to learn the ropes of writing, today I released a new post about how I prepare my sessions. I would really appreciate it if y'all check it out and leave me some feedback. https://t.co/JcBAUorAPR
@the_real_cwb Don't worry too much about it, just as they learn new features & spells you learn how to balance everything. Also, a good practice would be to start creating some monsters on your own, you get a much better feeling about balance if you do.
@critographer Exactly, it happened a few times that I said something like that and the player replied with an offendend: "No my character wouldn't do that." followed by a gloomy atmosphere at the table.
DM Advice:
Don't control a player's character or tell them how their character reacts. The players only have one thing to control in this game, you've got everything else. They might feel helpless and disrespected. Only do it when you know 100% how the player would want it.
DM Advice:
It's fine to tweak a monster's statistics on the fly. But make sure to not tell your players during the encounter and also not afterward. It breaks the immersion and makes the world less believable.
@macca_the_dm @HopeForTTRPGs Hey, I am a very new TTRPG blogger. I want to share my thoughts with the world, hopefully helping other people to enhance their experience.
You can check it out here: https://t.co/JcBAUorAPR
@killface18 I feel like I am fairly experienced regarding combat balancing, even at higher levels. If you have any questions you can write me a PM anytime!
@killface18 Your players will have access to so many features, if they have the spell mass cure wounds for e.g. they can basically reset all their HP with one action. Make your Boss too strong and tweak HP on the fly if necessary. If they have magic items increase the CR calculation by 2-4.
@manicprod @CheckDsOut1 Seems like we feel different about that, everybody has their own style. For my table milestone leveling enhances the story, my players want a level up after a satisfying story arc or epic boss fight, not necessarily after a hard random encounter.
@manicprod @CheckDsOut1 But you kind of lose control of how fast the campaign progresses when you use XP. In my campaign, the players have to go to X locations to stop the BBEG. If they choose to do random stuff they might be level 20 before they even hit the first location. Seems just weird to me.
@CheckDsOut1 It's less about the players and more about me as a DM. I don't fear that my players will try to grind their way up the levels. But I don't want to change the amount and difficulty of my encounters just because they would level too fast.
DM Advice:
When a player asks about something that you think is obvious, their character would also see it as obvious. Don't be vague about the answer. Especially when a character's life is on the line.
Your players see everything from another perspective, things get muddled.
@CheckDsOut1 I prefer milestone leveling since it allows for more control over the campaign. Sometimes I don't want my players to be level X before Y happened, no matter how many monsters they defeat.
@MikeHDnD @OldGitsnDragons It's not about reasonable nervousness. It's about the irrational anxiety deep inside me. For me, it's somehow a mixture between exciting anticipation and the fear of everything going to shit.