@Yellow_Motion I logged in just to say the dogpile you're getting is completely undeserved
I hope you do not think those Harada Dickriders are the majority, they are just virtue signaling and LIKE-whoring, I guarantee you they LOVE leaks like everyone
Keep up the good work!💪
@nkt_dreamer Ikeda-san, Is the hair rendering in TEKKEN 8 going to be improved? It looks very opaque and rigid, especially in the Lili trailer.
I expect more from a 2023 Next gen only UE5 game😢
It is unfortunate since everything else looks CGI quality!
@bogorad222 This is interesting to me: https://t.co/5RRSL6K8bh
Do you have any information about 110 Industries? For example, what sort of budget can they afford for their projects?
Happy Shenmue Day, I'd like to thank @TimSweeneyEpic for supporting Shenmue 3! I hope EPIC will continue to support the franchise in the future.
#LetsGetShenmue4
@MNeko@SEGAForever I don't mind if you find Shenmue boring or whatever.
But to suggest that Yakuza replaces Shenmue is a very ignorant take.
One is an Adventure game where you spend 99% of your time talking to people.
The other is an Action RPG where you get into random battles every 30 sec
@DRUNKKZ3 I know you guys are getting hammered with requests and complaints at this time, but there is a simple, but absolutely crucial feedback that will elevate the gunplay feel: The Hit Indicator sound is way too low and subdued, it need to be cranked up hard
@DrVSPelak Mrs.Victoria, a relative of mine had a stroke that resulted in homonymous hemianopsia, however, he absolutely refuses to go to the hospital for vision therapy, are there any home-based therapies to improve field vision loss?
@DRUNKKZ3 Thanks for listening to feedback.
I honestly couldn't even hear the hit indicator at all unless I plugged headphones, and used an SMG with a suppressor, It's really, really low xD
I suspect this what many people refer to when they say the gunplay isn't satisfying, but they can't articulate that the almost non-existant Hit Indicator SFX is the reason.
Landing bullets must give a satisfying and strong audio-visual feedback
@ogabrielson I know you guys are getting hammered with requests and complaints at this time, but there is a simple, but absolutely crucial feedback that will elevate the gunplay feel: The Hit Indicator sound is way too low and subdued, it need to be cranked up
@CedricBiscay Mr.Biscay, can you show this technology to YsNET?
It automatically generates Facial Animation from the voices in the dialogue. It was used in Cyberpunk 2077.
It would save a tremendous amount of man power and costs, while looking great! https://t.co/FGC6xtx7Ua