@Olima I really love the calendar. I think other people will love it too. I think it will give a more steady flow of wishlist and help you get in front of your target audience.
Calendar looks 8 weeks out so make sure your launch date is locked that far ahead
This indie developer is making an incremental title where you run a tavern and lure adventurers TO THEIR DOOM in your dungeon beneath said tavern.
It's called Inn Over Your Head, any interest?
This indie dev(me) is making an inn management game where you lure adventurers into the dungeon below(deserved)
- Unlock over 50 traps and monsters to customize your dungeon
- Open food shops to poison the adventurers before they delve into your dungeon
- Max out your tavern to increase earnings (and steal more souls)
Its called Inn Over Your Head. Would you play this?
"An incremental game where you run a tavern with a deadly secret beneath it. Serve ale, expand your tavern, dig deeper into the dungeon below, and lure adventurers to their doom with irresistible treasure."
This was my best attempt at @IndieGameJoe impersonation, be sure to follow him for more awesome indie games!
And Wishlist my game here to follow along: https://t.co/GkMRsJ8miN
@popuguy_@itchio@Steam Yeah there is definitely some work to do around surrounding building (especially monster/trap rooms)
I want controller/steam deck support, so these changes will likely happen around the same time. Thanks for the good suggestions
About to close out the first month since announcing my game.
• Featured on BOTH IGNs trailer channels
• 30,000 players on @itchio
• 5,000 Wishlists on @Steam
• Featured on https://t.co/AbBudX8yZz front page
• mountains of feedback
Excited for what comes next!!!
@DUSKdev It’s definitely simple, but I think it’s a fact that people need to come to terms with. If you deny this fact then you are putting off improving your craft
@jogamedev@itchio@Steam Incremental games have a couple communities that are really engaged and always looking for new games. /r/incremental_games and incrementaldb website. Someone posted my game on incrementaldb and it drove most the early traffic. After that people liked the game and itch carried it