Passionate solo hypercasual game developer crafting engaging experiences. Recently started creating innovative Unity editor tools to simplify game development
It's been a while since I've posted updates ๐.
I started a new full-time job, so the project has slowed down a bit.
But after all the work I've done, I'm not quitting!
It's still moving forward.
New updates coming soon!
The advanced object tooltip now displays every variable in object classes and allows overriding each value per instance. But with many objects, the scene can become overwhelming. I'm planning to add an [attribute] to fields that filter what's shown in the tooltip. ๐ #gamedev
Still prototyping a game using my Template.
Itโs been a challenging but incredibly rewarding journey.
Hereโs a small animation for grid-based level eneration. Itโs not perfect yet, but Iโm really happy with how itโs shaping up! ๐
#gamedev#unity3d#indiedev#unityassetstore
๐ Just added tons of new features to my Unity template! ๐
This is how a working object looks now
not that clean, right? ๐
I'm planning to overhaul the Events/Actions interface to make it more visually appealing and user-friendly.
Stay tuned ๐ฎโจ
#GameDev#Unity3D#IndieDev
Still working on my game using the template as a foundation.
I've made a lot of changes and fixes, but there's still more to do.
The object behavior setup is functional but a bit messy right now. I'll be restructuring it to make things cleaner. Stay tuned for updates!
#GameDev
๐ Still refining the template with real prototypesโlots of changes, feature updates, and tweaks.
There's more work ahead, but I'm almost there. ๐ฏ
Stay tuned for video tutorials on how to use the template coming soon! ๐น๐ป
#IndieDev#GameDev#Unity3D#IndieGame#MadeWithUnity
๐Exciting update!
I've enhanced my level design tool to support
grid-based level creation.
You can now easily build levels with multiple floor tile options and automatic grid placement for gameplay elements. Level design has never been simpler! ๐ ๏ธ๐ฎ #gamedev#indiedev#Unity3D
I've been working on refining many small details discovered while testing the project on a real game, so I don't have a lot of new material to show just yet. However, I'm excited to introduce Lumio, a character from my new game!
Stay tuned for more updates!
#GameDev#IndieGame
@thedavidcseh you're absolutely right, I'm already fixing many other little things that I hadn't yet noticed without testing the template in a real project.
Starting to test this template on a real game! Prototyping a puzzle game with grid-based levels.
The floor can now be grid-based or linear like in runner games.
Can't wait to keep prototyping and see if it all works! Stay tuned!
#GameDev#Unity#IndieDev
๐ I've fixed numerous small bugs!
Check out the latest enhancement to SceneView's advanced Tooltipโit now shows more information!
More improvements coming soon!
#GameDev#Unity3D#IndieDev#UI#UnityAsset
๐The Advanced Tooltip now allows overriding specific variables for individual object instances.
When the property background is green, it means that the object will override the default values.
This feature makes building engaging levels more accessible than ever!
#GameDev
Excited to share that I've enhanced the advanced tooltip! ๐
Now you can show/hide a panel to view and edit each object's public variables.
Step by step, this project has become very usable, drastically reducing development time.
#Unity3D#GameDev#IndieDev#UnityAsset
๐ Iโm excited to share that Iโm working on unifying the editor UI element style in my Template!
I love the direction itโs heading and canโt wait to show you the final result.
Any suggestions are appreciated! ๐จโจ
#GameDev#Unity3D#IndieDev#UIDesign#Hypercasual#UI
When I first put my model project down on paper, I never thought I would get to this point, but I started anyway and hour after hour, I can now say that I am proud of my work even though there is still a lot of work to do.
#GameDevelopment#Unity3D#IndieDev#CodingJourney
I've improved my Tween Module! ๐
New parameters have been added , and thanks to the resources from https://t.co/nNx02SBt1N , the animation curves are now smoother than ever. Check it out!
#Unity3D#GameDev#Hypercasual#IndieDev#UnityAsset
๐ Excited to introduce the new Tween Module! ๐
Now you can easily move and scale objects with smooth ease curves. Choose from various premade ease settings for fluid animations! ๐
#Unity3D#GameDev#Tweening#Animation#IndieDev#UnityEditor
I'm loving how this custom Editor Elements looks! ๐จ๐ฑ๏ธ Planning to enhance it with other Editor UI elements and publish it on the Unity Asset Store. ๐ What do you think? ๐ญ
#gamedev#unity3d#indiedev#madewithunity
๐ฎ Would you like to have all necessary game settings in one Unity Tab?
Imagine "forgetting" the Project, Hierarchy, and Inspector Tab!
The focus is on hypercasual games for now, but in the future can be adapted for other game types. ๐
#Unity3D#GameDev#Hypercasual#IndieDev