A Take-Two cancelou ou engavetou diversos projetos, Max Payne, Bully, Mafia e tantos outros, para extrair até o último centavo do GTA Online, negligenciando uma base gigantesca de fãs das suas outras franquias.
Em 13 anos de desenvolvimento de GTA VI, a Rockstar entregou apenas dois trailers, aumentou o preço do jogo sem apresentar qualquer justificativa plausível e, para reduzir ainda mais os custos de produção, sequer pretende incluir uma cópia física no estojo: ao que tudo indica, haverá apenas um código. E tudo isso enquanto praticamente dobra o preço do produto.
Então, SIM: EU ESTOU MUITO FELIZ QUE ELES ESTEJAM SE FERRANDO.
With a heavy heart, the @Play2XKO team shares an update about the future.
- Active development will end in December.
- The final content patch goes live in October.
- Servers stay online.
- In-game purchases made before August 20 will be refunded.
https://t.co/3UQF7kh5S4
@SaffronOlive The irony is lost on 99.5% Magic players who keep saying the game is unaffordable, as if it was ever going to be a government subsidized hobby
My favorites are Charizard, Pikachu, and Metagross. Hating on Gen 1 fans is Baby’s First Gatekeeping behavior. Sorry that we got in on the ground floor while you were still a twinkle in your father’s eye.
We got to experience Pokemon in its purest form, and newgens will never get to experience how awesome it really was.
@TrentonTho99266@TKsMantis Yeah that’s because some people have lives and don’t want to spend 150 hours on an “experience” and just wanna play a fucking game