📢 Classic World Closed Online Test PSA 📢
Next week starting March 10, we'll be opening up registration for MapleStory Classic World's Closed Online Test.
Registration will be open until early April, and you'll be required to have an existing Nexon account to sign up so if you haven't already, start recovering those old emails!
Check back in next week for official sign-up details!
🔥 Big news for @coolifyio and self-hosters!
After 2 years and 400+ v4 releases, we're preparing for a stable release in 2025!
However, there's one small problem.
I developed version 4 pretty quickly - the first usable release was completed in a month - while I was learning Laravel as well.
So the codebase is lacking; it has few tests, lacks strict rules, and lacks proper structure.
It's slowing down the integration of new features, and sometimes updates break existing functionality - which is a no-go.
Learning from lessons of 400+ releases and valuable feedback from the community, GitHub discussions, and Discord, we decided it was time for a complete overhaul.
The past few months have been dedicated to detailed research and planning for this overhaul.
But now we have time to think because:
- We are profitable and growing.
- I have @peaklabs_dev on my side - he has done most of the planning. 💜
🎉 Today, we’re excited to announce that the first commit to the v5.x branch has been made!
What will be included? A lot.
- A fully automated migration from v4 to v5.
This is crucial. Without this, version 5 wouldn't be possible.
- A total codebase refactor focused on strict PHP coding standards, maintainability, high-quality code, and a test-first approach.
You might argue that I should have focused on best practices from the start, but my priority was YOLO programming to create something useful quickly. Bad practices in the codebase are the consequences.
- A brand new UI/UX for a simpler, smoother, and more modern experience, based on Vue/Inertia.
- A focus on simple production scalability as a core part of Coolify.
This is crucial. We aim to enhance Coolify's core with scalability in mind, while still supporting current workflows. Our goal is to avoid complex configurations. It should be as simple as a click, requiring no brain to scale.
- And hundreds of other features, fixes, enhancements, and more.
If we can achieve what we planned, Coolify will be THE self-hosting solution without doubt.
I am so excited and afraid at the same time. Is it a good idea? Will I lose users? What will happen? What, where, how?!
What I am sure about is that this will be a unique experiment and I could not do without you, all the users, sponsors, and @peaklabs_dev. 💜
In the meantime, nothing will change. We will do regular v4 releases, make other apps (announcement soon), etc.
We know you now have questions and feedback - please drop it here or in the Github Issue (next post).
Today we are introducing CS Rating—a precise display of your skill in Counter-Strike 2. With regional and World Leaderboards you'll know exactly how you stack up.
Competitive mode in CS2 now features per-map Skill Groups, so players can master their favorite maps while learning others. And in Counter-Strike 2, match length is changing to 12 round halves, with overtime, to determine a winner.
And beginning today, we are starting the process of inviting as many eligible players as possible to the Limited Test. To be eligible, players must have CS:GO Prime Status, an active Competitive Skill Group, and play the majority of their official matchmaking games in one of the regions where the Limited Test is available.
Start earning your CS Rating in Premier Mode, now available in-game alongside the overhauled de_inferno.
If you haven't played Counter-Strike 2 yet, now's your time.