Indie games team from South Australia, creating the video game Crystal Horizons, a tactical skyfaring adventure!
Weekly updates on our Discord every Wednesday!
Tactical skyfaring adventure! Lead a crew of sky pirates across the floating islands of Sazdemir, featuring Tactics RPG gameplay in the style of Final Fantasy Tactics!
Please give us a wishlist on Steam!
https://t.co/CZ59z71N1b
This week, we've got some new UI improvements to share!
The Unit Window is going to be a critical source of information for players, so we've taken the time to redesign it and make it a lot cooler and cleaner! Check it out!
#tacticsrpg#indiegame#gamedev
TactiCon is back for a 4th edition ⭐️
Participate in a digital convention celebrating strategy games of all kinds on Steam!
Submit your strategy games here: https://t.co/29Pn1Afyb4
#TactiCon#strategygame
Take a stroll down the Docks, the latest revealed map for Crystal Horizons!
It looks like there's a bit of a commotion right now though. Sky pirates are engaged in combat! Fight on the road or make use of the cargo for a shortcut; the choice is yours!
#indiegame#tacticsrpg
This week, let's take a look at the newly revealed Templar class! It's still in development, so just screenshots today!
Templar is an adaptable frontline class with high defenses and access to Light and Healing magic, excelling at countering magic-users!
#indiegame#tacticsrpg
Improving on our UI is a constant effort, and this week I'd like to share an idea we've been looking into to do just that: By applying a darken effect to traversed menus, we hope to increase visual clarity a bit more!
Feel free to let us know your thoughts!
#indiegame#gamedev
The wide variety of magic you have access to doesn't just affect units on the field, but the very ground itself!
Use earth magic on stone to create sharp rocks that deal damage on movement, or create cover with steam clouds by combining fire and water!
#tacticsRPG#gamedev
Check out a detailed explanation of our Elemental Reactions mechanic, along with some additional reactions you can perform from Rocky and Steam, in our latest Weekly Update on Steam!
New to Crystal Horizons, we've added the icons for a status effect next to its name whenever it gets mentioned, both for better information conveyance and to make the UI look just a bit cooler. Check it out!
#tacticsRPG#gamedev#indiegames
How's about some handy settings to customize your experience with Crystal Horizons? Tweak a variety of gameplay, control and visibility settings to your liking to ensure you have the best experience possible!
#tacticsrpg#indiegame#gamedev
How's about some handy settings to customize your experience with Crystal Horizons? Tweak a variety of gameplay, control and visibility settings to your liking to ensure you have the best experience possible!
#tacticsrpg#indiegame#gamedev
Here's a peek at the first battle map of Crystal Horizons! It seems some slimes are gathering around these crystal clusters, and they're not too happy to see Crow!
#tacticsRPG#gamedev
Take a look at an in-progress version of the Crew menu in Crystal Horizons! Review your units stats, manage their inventories and change their classes to prepare for combat!
#tacticsrpg#indiegame#gamedev
Take a look at an in-progress version of the Crew menu in Crystal Horizons! Review your units stats, manage their inventories and change their classes to prepare for combat!
#tacticsrpg#indiegame#gamedev
Here's a showcase of some of our updated visual effects in Crystal Horizons!
From the simple Throwing Knife to the powerful Judgement and Elemental Discharge, expect some amazing effects to go along with your diverse set of skills and spells!
#tacticsRPG#gamedev#indiegame
Here's a showcase of some of our updated visual effects in Crystal Horizons!
From the simple Throwing Knife to the powerful Judgement and Elemental Discharge, expect some amazing effects to go along with your diverse set of skills and spells!
#tacticsRPG#gamedev#indiegame
@psychicsoftware Happy #TurnbasedThursday! The Necromancer's Tale looks wonderful, going to have to give that demo a go.
We've just shown off our Thief class. More to come!
https://t.co/6db0e5XBeL
Hey all! This week we've got an early look at an incoming resprite for the Thief class! It'll likely receive some more adjustments while we finish up it's animations, but please take a look!
#gamedev#indiegame#tacticsRPG
Hey all! This week we've got an early look at an incoming resprite for the Thief class! It'll likely receive some more adjustments while we finish up it's animations, but please take a look!
#gamedev#indiegame#tacticsRPG