What the heck is going on with our frametimes in #Warzone?! I've tried almost everything but in about half of my games this mess is what I have to deal with... Suggestions are welcome!
@RivalsXO Im curious about your CPau bottleneck, did you look at CPU vs GPU times? Bc for me my GPU times are always higher (at 1440p, 4080, same 9800X3D CPU)
@MurkTweaks When I stand still, my frametimes look like this half of the time. Would massively appreciate it if anyone has a clue what could cause this. Its neither of: ReBAR, HAGS, Game Mode, Display Mode, Shaders, Textures, VRAM Scale, Rendererworkercount
@GhostGamingG Yeah definitely, but I also decided to keep out half of the stuff I tested and now started work on another one 🤣 thanks man, btw I love ur Wardogs coverage that way I can keep up with everything 😁
My graphics guide for #ModernWarfare4 is finally live!! Absolute madness of a timeline though 🙈 Why do #COD games always need a million graphics settings😵💫
Video: https://t.co/j9O32sNTs1
@strahfe This is expected since they dropped support for older consoles and hence implemented a few new fancy systems (like volumetric probes) that come with some performance penalty...
@TheRealHopty Also true, the CNN model is always faster then the Transformer, even on a 5080. But I meant that when compared to DLSS off you would see performance GAINS on a 4080, while with e.g. a 3080 you would get performance loss despite the much lower render resolution.
Hey @BULKHEAD any plays to show the number of players in a server queue in the server browser? Right now its a game of guessing which queue is the shortest