another quick video showing the settlement growing and adapting to the game's terrain, i also added a screenshot that shows how the towns look when your character walks around them
#indiegame#gamedevelopment#Strategygame#ScreenshotSaturday
here is a video showing me immersed in the fantasy of thinking I'm Alexander the great but at the end i got my butt handed to me by kicking me off my horse and almost getting killed.
#indiegame#indiedev#gamedev#ScreenshotSaturday
https://t.co/W7Ilb59l47
so i have been working on a procedural town generator for my #strategy/#RPG game called #feudalkings, the towns adapt to the terrain and can recognize natural barriers to avoid placing walls in weird places (this still needs some polishing๐) #indiegame#gamedevelopment
@GGA_Alexander08 It's a strategy game yes, but I'm tired of strategy games with the exact same base building concepts
So I decided to procedural generate the base layout once and buildings will have to be placed on those plots
This also helps with having the AI opponent build believable towns