Shift #64 is on the way, and while the players may remain the same there's one very big difference.
Melee Creeps have evolved into @C9DLock, and this upcoming Shift will mark the org's first official game in the Deadlock space.
However, some say the odds of walking off a contested rift may have gone up... Is it true? Gotta clock in to find out!
@telepathDL Korea is absolutely an x-factor depending on if Deadlock gains wider scale appeal there.
It was a similar story in early Overwatch where people thought Korea would take ages to catch up. Instead, they pulled ahead in 2016 and never looked back.
Seeing some confusion on the timeline as to why orgs would sign a team now in Deadlock.
Growing player talent to the pro level in Deadlock takes way more time than most other games (in their release period.)
There's probably only enough elite T1 talent to fill out 5-6 teams currently.
Meaning if you want to participate in the rise of Deadlock with a top level team, you need to acquire players in that tier now.
Waiting until an EFG or BLAST announces a LAN might mean you enter too late and miss out on absolutely irreplaceable talent for the forseeable future.
@GenericEdBoi A lot of people got knocked down pretty significantly from the season change from what I understand.
Particularly if they were closer to 40% WR than 50%.
It really only takes a few outliers in Deadlock MM to make a game feel completely miserable.
@lolJeremyyy Deadlock has had super strong growth of organic viewership that isn't propped up by artificial incentives like drops.
A lot of orgs took a wait and see approach with Rivals because a top-down, developer centric approach to esports can often stumble pretty badly in early years.
"Just speak better. Stop being lazy."
Most people are bad at public speaking. And many people despite coaching or seeking help won't really get to a level where they're particularly charismatic or good at it.
You on a personal level, do not know, nor can you speak with any authority as to the difficulties someone else might have with public speaking or being comfortable in front of the camera.
What if the player has deep anxiety over public speaking? What if there's other things in their health history that might make them fearful for any number of reasons?
It'd be awesome if every player could work the mic like a WWE wrestler. But that is not realistic, nor within the capabilities of the average person.
I'm happy to praise players when they make for entertaining post match interviews. That's obviously good for the scene.
But every person is wired differently. Some people take to the stage naturally, and some have instincts that are very, very different.
Which is why taking the step of attacking / flaming players who don't meet that standard is pretty counter productive.
Praising the positive as opposed to complaining about the negative has to be the play here. In-jokes about some interviews being more boring than others is fair game, but this tweet comes across as rather more serious than that.
Just for reference - plenty of shows at a T1 level will often use what highlights are available as a criteria for deciding MVP or not. Even if there's an otherwise strong case for someone else to get it.
And analysts / casters often get things wrong on who did the most in the moment. The statline could say one thing, and the players themselves say something completely different the next day.
@PhyCasts MVP doesn't really mean anything though. Most players don't care about the designation, and it's often awarded both arbitrarily, and frequently incorrectly across most esports.
It's really weird that you'd flame a player over brushing it off in favor of the team win tbh.
People shouldn't go after people who simply took a job that was offered. That certainly isn't fair.
But also, the person hiring talent shouldn't be putting people in those impossible situations to begin with.
They should know their community, and make the right decision the first time around.
@GerryCasts Speaking from a neutral POV as I'm not involved in The Finals.
I think it's less of an "everybody" needs to do better, and moreso the person hiring talent needs to do better.
This response doesn't happen with different talent that's more in line with community expectations.
Really happy to see all the support of the first show we put on in APAC for Night Shift.
First show is always the hardest in terms of coordinating / prep, but the response was absolutely awesome from the community.
Big thank you to @Bischu and @XyuN_FPS for all the help and advice over time in getting things off the ground too!
@XyuN_FPS@Bischu@FaxF0x Way too humble. Always had you in my thoughts when it came to wanting to run an APAC show due to you reaching out regularly about it!
@queuep0p@lyft In the rare chance that they ask for your rental car reservation (they won't), you just say that you're going to book in person. Or that your phone is lagging or whatever.
@queuep0p@lyft Here's the secret to using lyft / uber out of LAX:
You take a shuttle to the main rental car dropoff. (IE: Hertz or Avis shuttle).
And then you just call a normal rideshare from there. It's often faster, and usually like 30-40% cheaper too.
FINAL DAY! Today we find out who will be crowned tournament champion!
β¨The first match is starting!β¨
Kastalia vs Leviathan
Format: Bo3
On air: @JKaplan and @TempoZP
Live now: https://t.co/vYuXz9bCNT
It relies way too heavily on nostalgia baiting / prior knowledge to really stack up to OG ATLA.
OG ATLA was showing off a brand new world with unique / cool concepts every other episode.
Seven Havens is a bland main course on it's fundamental story points / animation. It's relying on the seasoning of the "what happened to the characters / world we knew?" mystery to do most of the heavy lifting.
It's not a TERRIBLE watch for people who have seen the previous two series, but it's definitely a downgrade in most respects.
We've made it to the playoffs!
β¨The first match is starting!β¨
Kastalia vs Leviathan
Every playoff match except the grand final is Bo3
On air: @TempoZP and @JKaplan
Live now: https://t.co/YQKn3HnaKr