The Legend of Zelda : Ocarina of Time
Time to see just how well my now distant childhood holds up, nearly 30 years later.
Feel old yet?
Remakes are often divisive. They're so easy to botch, but when done well, true to the original spirit, they help revive classics for whole new generations. The original OoT still holds up great, obviously, but hopefully Nintendo - the masters of reselling our childhoods back to us - can deliver something better than reheated ancient regurgitations, unlike so many others, unfortunately.
@CultureCrave Curious. By comparison the PS4 sold 103.74 million in the same proximate timeframe (6 years). I’d have thought the PS5 was selling slower. That’s surprisingly good for a system that, as I’m told, has at best one game.
I don't know if it's the case here, but so much of what I've seen over the years seems to have been made by people who hate the source material and want to deliberately damage or destroy it.
I have no idea why these big media companies keep letting this happen. It almost universally damages brands and looses money. Nepotism and incompetence can only explain so much.
This is the same thing that happened with the MMO craze after WoW released: Developers see popular multiplayer thing that they believe will be easy profit only to find out that it's a massive time and money sink where even the best entries have an alarmingly high chance of failure due to a surprisingly small and unusually discerning market.
It's ultra high-stakes gambling. Unlike most singleplayer genres, multiplayer success has the chance at absolutely insane long-term profit. Problem is that success is about as common as hen's teeth, and failure risks massive loss, layoffs, and studio closures.
It's a stupid waste of time, money, and people, but the idiots running this industry rapidly into the ground seem to think otherwise.