Tarzan jump, 4/10. Jump over incoming logs and climb as high as you can. Was quite simple gameplay and it didn't really get harder as you got higher. Very forgiving marginals which made it too easy. Also wondering what the monkey that swings role was. https://t.co/bwV9KPbIEc
Flicknock 5/10 flick the ball to avoid the obstacles and gather coins. Was hard to controll the ball, I couldn't get far. The art is on the lower end and it was not engaging enough to see past that. Slower max movement on the ball would make me play longer https://t.co/I4spSwoTLn
Hi Rocket, 4/10, flappy bird clone with static obstacles. Was a rather bleak clone, as the obstacles was static the gameplay was also very static. Would be neat to have some moving obstacles or something more challenging. Art looks quickly made in paint. https://t.co/EI0TbGl5Xd
Even monkeys count, 6/10 draw lines and add up numbers. Feels like a 2048-game with a twist, felt solid with fitting graphics and music. But it gets old fast, nothing really keeps me playing. Needs some more challenges or other engaging means. Scored 2nd! https://t.co/AmUoo0W8Up
Rouge and Bones, 7/10, advance along a treasure map and kill foes. Excellent art and setting, ok gameplay. Very frustrating that you have to start over from the begining when you die. Always died on the second level when the monsters started to dodge. https://t.co/7ZHsE5fpta
Bad Roads GO 8/10, transport boxes to the finishline without dropping them. Bouncy cars and the boxes being unharmed if they fell back on the truck made it a fun game. A little disappointing that levels are generated, a retry would be nice. Too blocky text https://t.co/cbvQZoEvpt
Jumpack, 5/10 advance upwards as you avoid blue and red balls. Seemed random where the balls spawned, sometimes I could advance 10 levels without a ball and sometimes there was 7 balls on the first levels. It was really hard, my record is 32 on easy. https://t.co/4xXdkiAi4Y
Total kill party, 10/10 sacrifice your team members to get to the door. Unique gamplay, tight controlls and nostalgic graphics. Been a long time that since I've gotten this feeling from playing a mobile game. Feels like I'm 9 playing on the gameboy again! https://t.co/SideZcS2yd
Ahead 6/10. Get to the green goal and collect prisms on the way. As the name implies you need to think ahead before making a move, I'm not good at that as you can see. I thought the arrows to move appeared slowly but it gave me time to think, really hard https://t.co/271H9frXYB
Nope, 4/10 move a ball towards coins by pressing on opposite side of where you want to go. Got great potential, with better art and animations the game would be more engaging. Maybe give the ball a happy face each time it gets a coin or another background? https://t.co/ZfQEpkrJKy
Celestial Trials, 5/10. Jump between platforms to get to a portal. The style is neat with a nice feel overall. But was very unforgiving about margins, several times when I thought I'd make the jump, I died. Missing a play next level button on level clear https://t.co/PNrXNWwOfK
Project Zero Deaths, 9/10, 2D multiplayer realtime shooter. Most fun I've had in a game since starting reviewing. Had good controlls and fast reaction time, it was a game that required skill to be good. Not a 10 because the iaps was very expensive 🙈🙉🙊 https://t.co/MCtJuZvSVd
Cubic Tac Toe, 8/10, Rubriks cube mixed with tic tac toe. Extremly complex but intresting game. This requires a lot of thought as it is very hard to have the cube and all the marks in your head. Few games really challenges you to think this hard. I like!🤓 https://t.co/XhEiYJsfeK
Retro Fall, 5/10 draw lines to guide a ball through gaps. Was extremly hard, couldn't get past gap 3. Would be nice with lower gravity or some indicator where the next gap will be. The game felt solid and would be fun if a bit easier. Maybe I'm just bad 🤫 https://t.co/TVFmfpxmx6
Days Bygone, 6/10. Kill oncomming waves of dinosaurs and mythical creatures. Very addictive with several methods of keeping you playing. Was fun the first time you got a good weapon and slaughtered 'em, after that it was just farming. Spent 8h playing 😫 https://t.co/qR6RAqvmzR
NN Block RPG game, 8/10 Tetris version were you fight monsters and gain exp. Was a fun twist with different monsters and abilities, some made you misplace the tiles, sped up and some healed. The healing ones were OP.. took me 5 min to kill one😫 no ads👼 https://t.co/d3oxvsJQkz
Catch the carrot, 5/10 avoid rocks and bombs while collecting carrots. Good artwork but a bit lacking in gameplay. The bunny could teleport to where you tapped so there was no challange. Some eating, collecting or walking animation is needed for the rabbit https://t.co/K8oEZb54cN