@CringeHank An overhaul of the Titan boss fights of Sonic Frontiers that make the bosses have more attacks and attack more often, restoring some unused content left behind by the devs, adding new content never before seen specific to this mod, and bigger health for a fully maxed out Sonic.
Ever accidently hit the Grand Slam buttons while your target isn't Supreme's head, but the cable instead? Well. Aggro Titans has a fix for it. It's pretty interesting on what I had to do to get the latter part to occur.
Also note: While unused, this is a slight modified version when I was testing out this unused cinematic for my mod when I was implementing a Phase 2 version of this scene.
For all you Sonic Frontiers enjoyers out there. Here we have what appears to be an unused cinematic event for what looks to be Sonic's Grand Slam for the Supreme boss. It appears to be missing the afterimages that Sonic produces.
Bringing this up, because I'm now curious if this... "Sonic Frontiers Definitive Edition" title that got recently leaked, will restore this and maybe give it a new animation.
I think we can all agree that this is going to be a welcoming change to the bosses in the next Aggro Titans update. I've managed to reduce the loading for several boss-related events. Wyvern especially. I'd show the full list, but I may just instead make a video on it.