fwiw i've never asked a prospective employee where they went to college, or cared. i've asked what they've written, or done. i'm not sure if the future will only be this, but it is the only thing that makes sense, and we should do everything we can to accelerate in this regard.
Happy Friday afternoon. Our word for you this week is ‘jackassery,’ defined as “a piece of stupidity or folly.”
Can you use it in a sentence?
https://t.co/sKyN9EqsU2
This is what it's like for designers to work with engineers (with credit to one of my coworkers):
Designer: Can we get this feature?
Engineer: Impossible.
Engineer. Wait a minute.
Engineer: [types like exactly 3 lines]
Engineer: It is done.
Armor Games is moving permanently to a four-day workweek after a 3 month trial.
After our latest survey 87.5% of employees were ready to implement the workweek permanently. 100% of employees felt their productivity was the same (or better) than a 5-day workweek.
Very worrisome when people take pride in working long hours a day/week. That is exploitation.
Take pride in 'what' you do, not for how much of your life it consumes.
“what’s steak-umm’s opinion on this?”
we primarily post about settled concepts that illustrate *how* to think, not *what* to think. it’s part of a marketing strategy that attempts to promote critical thinking while minimizing polarization so we can reach the most possible people
Pet peeve: people who say hello on Slack and then wait for a response so they know they have your attention. Just tell me what you want and I’ll get back when I can!
if you spent much time in Babbage's/CompUSA/Software Etc. in the 90s you almost certainly remember some of these boxes. Here's their story https://t.co/le9vrHV4H6
A common mistake I see in UI work is fades/transitions taking too long. UI should work in "game time", not "cinematic time". A transition should happen as fast as an impatient user can button mash -- a small-integer number of frames.
Don’t know what everyone’s up in arms about. We added doors in combat to TLOU2, took like a day. Just gotta have good talent I gues... LOL JK IT WAS THE THING THAT TOOK THE LONGEST TO GET RIGHT WHAT WERE WE THINKING 1/100