Okay, here's my first game, created in 3 days using Unity after years of working in Unreal Engine 4.
Did I enjoy making this game? Yes. Am I tired and sleepy? Absolutely!
#indie#gamedev#game#itchio#horror#psx
Link: https://t.co/K1D3txakv8
@LanBeam4444 Idk. I used to just toggle various settings on and off to see how they actually worked. Now, with the project Iโm currently working on, I approach post-processing much more carefully and with a better understanding.
List of new features:
1. Added stress level
2. Added settings menu
3. Bugs fixed
4. Added web build of the game
5. Fixed Examiner AI
6. Added Examiner walking animation
7. Minor cosmetic UI improvements
#indie#gamedev
A BIG UPDATE IS NOW AVAILABLE!
This is also the final update for this game. I've added everything I originally planned, and also created a separate web build so you can play the game directly in your browser!
#indie#gamedev
I'm currently actively working on fixing them, planning to release a BIG update soon!I've already finished a lot of things today, and I think with just a little more time, everything will be ready!
#indie
So, GMTK GameJame 2026 has come to an end.
Am I upset by the final rankings my game took? Just a little. But I've come to terms with it, as during the voting period I identified several important errors I made when publishing the game.
#indie#GMTK
Because of this, I had to resort to a bunch of questionable coding decisions, which, in essence, was the only thing that truly saved me.
#indie#gamedev#game#itchio#horror#psx
To better understand why it took three days: the game was created for GMTK GameJam. And it was probably one of the stupidest decisions I've ever made, trying to put together a full-fledged game in such a short timeframe when I had absolutely no knowledge of the engine.
#indie