Iยดm building a @FoundryVTT module that develops a fantasy region over 100 years. Settlements grow, resources are discovered, and roads are built.
It is the newest part of a procedural worldbuilding toolkit I have spent six months building.
Here is the whole thing:
I've been working on something I think is pretty neat for #FoundryVTT.
The Regional Chronicle records everything that happens during world generation. Even roads have a history. Settlements have founders. NPCs form friendships and rivalries that become part of the world's history
Augur: Fantasy is an upcoming Foundry VTT module that can generate 50 years of connected history.
Factions grow, settlements develop, roads connect communities, NPCs form relationships, and everything becomes part of a Regional Chronicle.
https://t.co/RfpRniVszx
The Vaelorian Codex is now available! This expansion for Ker Nethalas compiles the old Vaelorian Codex zines into a single volume, adding all new content, and adapting it to the latest Gravebound Edition of Ker Nethalas! Available on Amazon, https://t.co/i3cDU82hdU, and DTRPG!
@FoundryVTT Augur: Fantasy is still in development. Augur: Nexus is free, while Sci-Fi, Hexlands, and Instant Dungeons are available now through Patreon:
https://t.co/0sTmIMtpjC
Iยดm building a @FoundryVTT module that develops a fantasy region over 100 years. Settlements grow, resources are discovered, and roads are built.
It is the newest part of a procedural worldbuilding toolkit I have spent six months building.
Here is the whole thing:
I am working on a new project, an OSR app for playing, worldbuilding and organizing your old-school dnd games. Checkout the first look video: https://t.co/E6a6NrA0ev
I just added two of the most requested features: fog of war and exploration. You can generate hidden maps and reveal them as you move around, and the new spawning system adds monsters, dungeons, and settlements to explore and fight.
https://t.co/RfoctosAve
A new update for The Augur: With things like Sailing Ships, Pirates, Archipelagos, Treasures, support for Sundered Isles, improved Hexmaps, and more!
Here is an overview video: https://t.co/h9aQc177E4
@iamthehornedone I have the utmost respect for your craft, I can't fathom how you manage to release so many games and make each one better than the last. Cheers!
My science fantasy OSR RPG, RUTHLESSS HEAVENS, BOUNDLESS FATE, with art from @y_naf, @stegocephal, @RePlayMaster, @GPejeau and many more, is finally available on PDF and PoD formats! Go grab a copy on all the usual places!
- Avatar & Fantasy Equipment Overhaul -
This update adds a revamped avatar customization screen and dozens of new fantasy armors & clothing! And also shields!!
Video: https://t.co/wYcmqurQ2z
Update: Create rich and connected written records of your adventures, very easy to use and fully integrated with the Ironsworn & Starforged rulesets by @ShawnTomkin
Video: https://t.co/lGeUibtKtt
The weapon update is out! Your characters and NPCs can be equipped with a variety of weapons, from rifles to swords and spears. Every NPC you generate will now come armed with a weapon fitting for its role or profession, adding an extra layer of realism and depth to your gameplay
I need to make a few improvements to the weapon handling code and I want to make a dedicated "equipped weapon" section on the NPC page (yes NPCs will be generated with role/profession-appropriate weapons!).
It's been just over a month since the release of 2.0 and I have made bug fixes, added an easier way to add Starforged/Ironsworn assets, and added the ability to mark passages on maps. But today I want to talk about the next significant milestone for The Augur... Weapons! #TTRPGs
The next update will add the ability to equip weapons on your character and just like the armor these will be visible on the avatar as well. The core functionality is already coded and I have made ten unique Sci-Fi /Fantasy weapons, each with 4 or more graphic variations.