@JazRignall I was looking at this last night, bought at the time due to this review. Great game, this and Go For Gold, which I also got, were the two really good Americana releases from around this time that I recall. I thought about getting Beer Belly Burt's Brew Biz just for the name lol.
If you think you've seen and especially heard all the C64 can do, then let Next Round by Performers challenge that opinion!
Well worth the time and the audio (Amen breaks?) in the second half needs to be heard to be believed.
Amazing stuff! Performers- ๐ซก
https://t.co/XNLb2kgBeE
@WilliamShatner Being originally from England, and not having not grown up in the US during the 70s/80s, I can say that after living here since the 2000s, I've randomly come across much more wilder things from this era that have been real. That's my excuse and I'm sticking with it. ๐
Just a PSA, please watch and know, *this is most definitely not me*, this is another person going by the name DJ Fizz. I'm very sorry to hear what this guy did.
https://t.co/0XYsiOV0lb
To a degree, yes. Compete in the sense of it being a viable competitor. I'm not suggesting the Amiga was going to kill the PC, but I do believe there was room in the market for PC/Amiga/Mac as valid platforms, especially in the home in the case of the Amiga, not just specifically about games either. But as you say, it's moot, and I really appreciate you responding.
BTW; I got into print as a career, working on magazine production, the company I was an apprentice at did the typesetting for C&VG for a brief period. Well before your time there though. ๐ซก
From your perspective, I'm sure you guys had a reasonably top end PC to test games in C&VG, so for sure, I agree with you given specific criteria, sales volume for business etc.., but not in all in regards to many of the Amiga's features, mostly related to pixel gaming, price/performance ratio, and home computing needs. I was referring between '86-'91, after that the window closed pretty quickly as soundblaster etc.. came out.
Where the Amiga mainly fell short was in processing power for 3D, which the PC was always ahead for sure, because everything ran from from the CPU before GPUs, kinda like the Spectrum vs C64 in a way. Though that wasn't a total deal breaker issue until it was circa '93 . :D
A decent 68020 for standard, as mentioned in the article, would have done a lot to help that, if that could have been the OG A500 release spec(?), but it took six years and by that time a decent 68030 would have been needed to hold up against 386 PCs.
This is what I'm referring to, Amiga needed to compete with soundblaster, VGA in 1989/90, plus have a bit more grunt, which Commodore didn't do, but hey, a C64 console, or CDTV, or a never released C65? Sure! ๐คฆ
For sure, but this hobbled them when it came to developing the Amiga line further to keep its lead over the PC. The rise of PC gaming that eclipsed the Amiga wasn't inevitable at this time IMHO.
It's very interesting to note the talk of the 020 in the article, in 1986, which would have been great for the A500+, but didn't happen till 1992 with the A1200 - the sort of thing I'm referring to.
Though the pattern of having a wildly successful product and still failing financially was an unfortunate pattern for Commodore, and it seems that management failure/greed compounded this. ๐ซก
Such an awe inspiring view, and seeing the booster fire its rockets to maneuver after separation takes it to another level. It's almost like watching a limpet doing its thing in #EliteDangerous, but in real life. Absolutely superb.
@exQUIZitely The very first adventure I played was called Ring Of Power, which was one of the first games I got for my C64. I had no idea of these types of games existed but I liked reading so I got drawn in, and adventures games became part of the tapestry of my gaming experiences back then.
@antongale@_Snarkade Lots of people play these games. Jetpac & Jet Set Willy being two of the most popular Spectrum games of all time. ๐ซก
As for the starfield, it looks awesome but it's a bit out of place being that you're on a planet? However, the rule of cool is very strong with this one.
@exQUIZitely Outrun was pure arcade, the genre really had to split for there to be other similarly defining racing games; Mario Kart series, Wipeout series, or get very simulation like, as you say Grand Turismo, but that also is 3D so the physics simulation is semi baked into that.