Indie Pass - The Subscription for Indie Games, coming April 13 https://t.co/AsGggch0wm
https://t.co/YHfIYtxoN1
-$6.99 / โฌ5.99 / ยฃ4.99 per month with annual sub options
-Unlimited access to 70+ titles
-revenue distributed based on player time spent in each game
I'd rather play a tight 10-hour game than a 70-hour game with 30 hours of filler ๐
This debate never ends but I'm curious if you prefer shorter, focused experiences or do you need that 70+ hour epic to feel like you got your money's worth?
What percentage of games you start do you actually finish? ๐ฎ
Credits rolled, final boss beaten... For me it's probably 10% ๐
Is finishing even important anymore?
What's a game from your childhood that you think about way more than you probably should?
Not necessarily the "best", but one that lives rent-free in your head.
I spent so much time with Suikoden as a kid. I can't wait to play the remasters ๐ฎ
Code Violet was supposed to be the Dino Crisis comeback we needed ๐ฆ
Reviews are... rough. IGN gave it a 4/10. Sometimes the "spiritual successor" hype doesn't deliver.
What's a game you were hyped for that ended in disappointment?