@jettelly You can "direct" a scene with full player control too using various tricks like sounds and the action happening where the player is likely looking. This scene was designed with the cinematic in mind first with no consideration of how it would play out in gameplay.
sincere apologies if the next week of art is extremely sloppy and bare bones
just found out it's potentially hitting 38c in my area over the next few days, a degree and a half hotter than it has ***ever been*** here, and i think i might need to find a cool cave to hid in
i wanna work these 'top half jacket'/shrug things into an actual design at some point
they look neat
maybe i'll extend it a little lower- though it might end up looking just like a cropped jacket,,? hmmm