@mickal9090@Mokonoise@TSM_Break I’ve said it once and I’ll say it again, when the honeymoon phase ends and people finish their upgrades and blueprints, it’s just gonna be PvP left. It’ll turn into full KOS, and that’s when players will start dropping off.
@mickal9090@Mokonoise@TSM_Break There’s one catch thoug, if the PvE isn’t as good as the PvPvE, if it’s not on the same level, it could actually hurt the game. They already mentioned that PvE wasn’t as fun, which is why they moved away from it. So I don’t think PvE is high on their to do list right now.
@5quatch_cs @realmaximusfps@CohhCarnage@ARCRaidersGame I hear you! If this started as a PvE game, then the foundation is already there. Ultimately, it’s all about supply and demand, if the majority of players love the game as it is, then sure, let them focus on what’s already working!
@Mokonoise@TSM_Break What if they don’t remove PvP but instead add limited time PvE events? With different rewards from PvPvE, players would still raid as usual but could also enjoy some PvE content in between.
@MoiDawg What about both? They could add limited time PvE events with different rewards than the regular mode. That way, players could do their normal activities and still enjoy some PvE content in between.
@Caf3Gam1ng They could add limited time PvE events with different rewards than the regular mode. That way, players could do their normal activities and still enjoy some PvE content in between.
@realmaximusfps@CohhCarnage@ARCRaidersGame WoW has been doing it successfully for two decades now. They could start with limited time PvE events for players who want a co op, PvE only experience and see how it goes from there. In the end, it’s all about demand and supply.
@KingRichard "They’ll ruin a masterpiece if they add PvE.” Well, WoW did it people complained back then too saying PvE servers would destroy the game. Now, there’s barely any open world PvP outside of bg's. They could start small by adding limited time PvE events and see how players respond.
@VeryBadSCAVR Once the honeymoon phase is over and players finish all the quests, blueprints, and upgrades, the only thing left will be PvP. In a lobby of 18, just 3–4 aggressive players will be enough to keep everyone on edge, and most matches will eventually turn into full KOS.
@TheDanishFellow@VeryBadSCAVR WoW used to be all about PvP, and people lost their minds when PvE servers came out but the game turned out totally fine. Imagine if they added time limited PvE events here, where players team up to fight huge enemies. I’d be all over that, even if the loot wasn’t great.
@EmbarkBulletin I believe limited time PvE events could bring a whole new dynamic to the game. Even if the loot was lower in quality or quantity, it would still be great to have arc specific weaponry and gear to take down larger arc targets, just for the thrill of it.
@muaxh03 They should really add some time limited PvE events during the day. I’d totally play those, even if the loot wasn’t great. Because once everyone’s done farming blueprints, it’s just gonna turn into a KOS game.
@ARCRaidersGame
The game’s fresh and everyone’s farming blueprints and doing quests. Once that phase is over, all that’ll be left is PvP. You’ll have new players grinding and tons of others logging in just to fight. It’s gonna turn into a full “KOS” game sooner or later
@muaxh03 The game’s fresh and everyone’s farming blueprints and doing quests. Once that phase is over, all that’ll be left is PvP. You’ll have new players grinding and tons of others logging in just to fight. It’s gonna turn into a full “KOS” game sooner or later.
@RiloeGaming The game’s fresh and everyone’s farming blueprints and doing quests. Once that phase is over, all that’ll be left is PvP. You’ll have new players grinding and tons of others logging in just to fight. It’s gonna turn into a full “KOS” game sooner or later.
@pcgamer "Lol the game will fail gimme money now and gtfo"
years later
"Lol you made a ton of money from the game gimme money now and dont gtfo, i ll ask for more later"