Even through Lockdown and Covid projects are still shooting.
Crew member HOWARD is continuing working on the next Dead Island video game
#mocap#pcap#staystrong
Crew member ACE leading a group of eager students through the process required to believably transform into creatures and quadrupeds for Mocap.
It's a detailed process developed over years of experience. Enjoy!
#mocap#volume#motioncapture#performancecapture
The Global 3D Motion Capture market is experiencing a compound annual growth rate of (CAGR) of 12.12% and set to be worth nearly $300 million by 2025.
So more work for actors, studio technicians and devs!
Read more: https://t.co/yyk3Xrn7SL
#mocap#volume#motioncapture
@DatapawWolf Hey Attemptress, reach out to us https://t.co/z7QK9oBSid - one of our actors is a creature expert and can provide a reference video. I can connect the two of you (he has worked on big budget films / games): [email protected] - He also has a company making creature bionics.
Volumes are closed around the world right now.
But soon they will reopen. And actors, programmers, directors, studio producers, writers, casting directors will all come together again to tell the stories of amazing characters and wondrous worlds.
Be strong. We'll all be back.
MAJOR NEWS: we are officially releasing our Motion Library to all creators! ๐ We partnered with @AdskMaya to make the Motion Library a native plugin for Maya 2020.1 and made it a part of Rokoko Studio as well.
https://t.co/VlbXkkLICw
#motioncapture#mocap#motionlibrary
The First creature workshop sold out INSTANTLY! A second date has been added.
Join the movement, learn Creature Acting with Arm Stilts from one of the best!
#mocap#stilts#quadruped
"Already in the last decade, the line between game, film and TV is merging."
Fascinating to watch the process on ADAM two years ago, how everything is speeding up, including real time rendering of actors.
https://t.co/AfNuZm5bS6
#mocap#volume
The future of performance capture - real time rendering and no marker mocap.
The changes in mocap are coming thick and fast!
Watch here: https://t.co/2qPJZIilQ3
#mocap#volume#performancecapture
Learn the foundations and how to act as a creature on arm stilts, with Ace Ruele.
His work includes, "Legend of Tarzan", video games such as "Planet of the Apes VR", "Daymare" to recently working on an undisclosed Marvel film.
For more info: insta @aceruele or [email protected]
Fascinating to listen to the team at Moving Picture Company talk this week at the Unity meet about the changes that mocap / VFX is bringing to film making, given what is already happening in gaming with DOP's engaged in the volume during a shoot.
https://t.co/cCdJBpRu7v
#mocap
It's great when you have a military expert on the team - it lends credibility and authenticity to military scenes, all the way down to correctly storming a room and holding weapons.
#volume#motioncapture#military#authenticity#weapons
Mocap is becoming more the norm in Film and TV. It ain't just for the world of Gaming!
Read more about Will Smith and Weta (the studio behind the Lord of the Rings) using Mocap to create a younger Will Smith in Gemini Man: https://t.co/adHDXJmcg4
#mocap#volume#motioncapture