@fasterthanlime AFAIK they do take that long, as each is run in its own process etc… there was a blog post about a new thing in 2024 edition for this, something about multiple tests in a single process
@Lucretiel I am annoyed, but also relieved that you are further ahead than me with your mental models, and share them online x)
This is pretty spot on for me too!
@Lucretiel@payforexposure I feel that would somewhat make this fit better? I would feel like my mental model would be starting to get difficult to grasp if it auto-claims. Captures are already complex enough imo
@Lucretiel@payforexposure There was a nice blog post about „modes“ or something like that, where depending on which mode you’re in, the compiler does more or less „magic“ and I think this fits in it quite well? Sometimes I do want the „just get it working even if less efficient“ without leaving rust
another instance where making a 2 variant enum instead of a bool would have saved me 5 minutes of debugging. I'm sure it stacks up at some point. maybe a language without booleans makes sense 👀
Hey Folks, our Concept Artist @Indofrece just released his own game 'Exodition' yesterday on Steam as Early Access!
A tough 3D Platfomer Advanture set in a dark cyberpunk alienworld. Check it out! https://t.co/EFXaMvr6LM
It's out now! You can buy Exodition - Early Access now on Steam.
I'll send out some more information about the Early access later.
#Steam#Earlyaccess#Exodition