FINALLY! After one month of hard work my project is done! Model done in Maya, render in Unreal and texture in Substance Share will be appreciated <3
Full work in link below ⬇️ Like and follow will help me https://t.co/Eu9ANVTinb
#gameart#gamedev#3dart#environmentart
@HALBERDSTUDIOS May I ask about the sound effects? Are those house made, from a frelance or some pack? I would appreciate if you can share! The game looks awesome btw, I can see clear influences of other indie metroidvania games :)
How I started making indie games:
- worked for 3 years in a massive AAA company
- sent more than 3k applications the past year
- more than 30 interviews and tests
- ghosted by a couple of companies that told me I was hired
- had enough and started my own thing
I am trying to find a good series of character creation in youtube. From ZBrush, to maya rig create animations and then to Unreal. So everything basically. I've never done animations or characters so I am very new on that #gamedev#characterart#characterartist
@WaveParadigm this looks and feels really fun to play. It looks like you can just go around jumping, it remembers me of spiderman, where I can just go around the city haha nice job!
@sean_gause @Phillymann84 It's also very useful to put sounds in each surface. Wood, metal, snow, grass. So you can add walk sounds for each surface, or impact sounds, or whatever you want. As well as decals and so.
@sean_gause @Phillymann84 In Unreal I believe it's phys materials, I leave you a small tutorial here, not sure on other engines, but I am sure it's quite similar :D
https://t.co/diXi7Dt3Lc
After almost two years without landing a job in the game industry, I've decided to start my own game. If you can't find something, make it. We are more than we think and I am going to prove it. Say hi to the start of an amazing journey :D
@Nahtanis@BlackMythGame Indeed! I got into the website and it seems that wukong is not over tho. But they want to focus and explore other things. I will play anyway, wukong was a masterpiece haha