https://t.co/GaAj3Ry7v1
I put all my relevant social media links into my GitHub readme, because that is not a social media platform.
I've also put my Mast0d0n handle in my display name, so M0vet0d0n and stuff can recognize it.
@__silent_@TowerFiveStudio And I thought I was the only one who played that game! Really fond memories of that one, one of the first racing games I had for PC.
I looked the devs up a few months back as well and one of the programmers is now working at Massive: https://t.co/QiuCyrkGQL
@Knoebelbroet His days seem to have at least 40 hours, there is no other way he and his team are able to ship four games this year, in addition to him writing for other games like this one or South Park Snow Day.
@Knoebelbroet Neat, but I don't get why this is for a limited time only. I kinda miss when you could create your own PS3 themes with PC tools and copy them over with a USB drive.
@CurtisBonds@Wario64 Car licenses for games mostly run for a limited time. Sony has delisted Gran Turismo games in the past as well.
There are exceptions to this rule, for example you can still buy NfS Rivals from 2014. Either EA simply did not license certain manufacturers or they shelled out more.
@schillingc Also I'm just realising that FAQ is terribly outdated, it still has the older rating scheme for Eurogamer. So I wouldn't be surprised if it now works completely different than described in the FAQ.
@schillingc@DominicTarason They used to have their FAQ with info on that calculation in a more prominent place, I could only find it with a search engine now: https://t.co/oRKoFyZEkE
It is still lacking a lot of transparency without indicators on every review if they are considered for recommendation.