@AdamColePro@steveaustinBSR This is another example of the one element from modern wrestling that’s missing thanks to time and technology:
Flash bulbs.
When he hit those corners those flash bulbs would fire off a thousand at a time. That’s how you knew someone was a star.
@BulletClubIta@ryansatin I think the crazy thing about this is that not a single person in this video aside from Michael Cole is still an on screen talent. ADR, AJ, Big E, Ricardo, Dolph. Hell, even JBL, Justin Roberts and Scott Armstrong.
If you see this you’re obligated to list your 10 fav bands:
Metallica
Pantera
Down
Lamb of god
Slayer
Crowbar
Corrosion of Conformity
Clutch
Lynyrd Skynyrd
Black Sabbath
If you see this you’re obligated to list your 10 fav bands:
Metallica
Pantera
Down
Lamb of god
Slayer
Crowbar
Corrosion of Conformity
Clutch
Lynyrd Skynyrd
Black Sabbath
This took me back to when different cable providers had different streams. I am so confused. 22 takes? Also, this is live TV. If this wasn’t intentional then it’s a sad realization of how much worse this can get.
@Destiny2Team 5. Finally, allow for a system of Clan V. Clan. If we can LFG then we can find other already established fireteams to compete against. A clan can then have a competitive rank alongside individual player ranks to provide prestige for the hours put into playing.
@Destiny2Team Is there an email address I can send my thoughts to? The character limit on X isn’t enough to fully express my concerns and opinions on PvP. TL:DR the entire system needs an overhaul but from a QoL perspective.
@Destiny2Team 4. More map variety is nice but it does nothing to solve the overarching problem of match scope and sizing. Some maps feel too big for only 12 total players. Either bring Big Team back with Sparrows or implement a size limit. Bannerfall and Anomaly are nicely sized.
@Destiny2Team 3. Trials and Iron Banner should be the equivalent of GM Nightfall that PvE players have. It should be an endgame experience for all players that drops higher quality gear (not below 64 stat) upon completion of weekly challenges.
@Destiny2Team 2. Gambit has been severely neglected for some time now, so incorporate that into the PvP experience. Clash, Control, Rumble, and Gambit should be permanently selectable game modes in the Playlist flow. And each should have their own Competitive option.
@Destiny2Team I’ll just superthread it.
- What’s wrong with Team Deathmatch? It’s a classic concept and we have that in Destiny as Clash. PvP players traditionally enjoy FPS titles as sport instead of entertainment. It should be the primary mode of PvP play instead of control.
@Destiny2Team It’s not like anyone is going to listen or care, but seriously just leave this in. It’s actually pretty hard to hit someone with a sparrow most times and it makes bigger maps easier to navigate.