Game Design | 3D Artist | Writer | Game dev/co-director: Ringworld Alpha, Super Cubiform, 🍩 Project | @RingworldAlpha | @NonLocalitySoft | My views are my own.
Rain should never look like this. Like in so many games, this is way too bright given the ambient lighting.
Rain being water, it's barely visible if:
- it doesn't refract something bright
- it isn't lit by something bright
Raindrop shape is a boring streak, no refraction, variable width, specular highlights, motion blur, depth of field, randomized angle.
Also no rain curtains. No volumetrics. No splashes. Rain isn't dripping from edges & from plants. Except the ground, materials don't look wet.
Rain angle doesn't correspond to the surrounding wind speed.
Thunder doesn't cast a shadow.
Seems like Xbox are going all in on Halo (or thereabouts)
Great news, I can't see a world in which this doesn't lead to more spinoffs made by developers beyond Halo Studios which is good, just a shame it has to come at the cost of severe layoffs elsewhere 🫤
Every legend has a fall. 💥
Weak was once a veteran edgerunner at the top of his game, who now lives in the shadow of his own former glory. Voiced in English by Clancy Brown.
Keep up to date with all the latest news for Cyberpunk: Edgerunners 2 here: https://t.co/z8aIqhL3Ef
You can tell how hard he tries to be liked, and ultimately it makes every move he makes magnified in its desperation.
No amount of money can buy you a personality