I have just uploaded Alpha 0.1.14 (which 26 people in the Discord have access to) and recorded it, so here is a little summary of gameplay video of that quick testing session.
Remember this is just an alpha so A LOT will change! https://t.co/tgk5KdKQTv
Today is the 3rd year anniversary since I started developing The Last General!!
Here is a pretty long video compiling some of the videos I recorded during those 3 years.
What's your favorite video?
https://t.co/KAB1LBBaoF
@Darren_Dawson@NoiceGuy_ You can wishlist it on Steam so you know when it comes out, or join the discord to try the alpha in a couple months:
https://t.co/mo3hzMJ5vQ
@Darren_Dawson@NoiceGuy_ To handle that I let the player override anything they want (even control in third person), so you can decide what you want to automate (giving broad handdrawn instructions to companies) and what you want to micro manage
@Darren_Dawson@NoiceGuy_ Hi! TLG has an army hierarchy and lots of semi-automations, so you can be in charge of your entire army, economy, logistics, construction, without information overload or extreme micromanagement.
These huge maps are the maximum size, for players that want REALLY long matches.
In the official trailer I showed a little sneak peek of the third person control of units. This week I expanded it to include all types of ground and air vehicles, so here is a little showcase of the current state.
Wishlist it on Steam:
https://t.co/HlQ7WtSWcR