@TurboHermit I think it helps to have the roles as intuitive as possible as well. I know it's not a symmetrical or balanced example, but Pokemon's type system has me remember what's effective against what while having a large scope because the types often follow some logic that's relatable
@Franrekk This game looks surprisingly like Flamberge, that game unfortunately died in Early Access, so I'm really glad this turn/time-based strategy game style still exists. Can't wait to try out
@RyokoShadow I wish I could help you, the gold standard for pixel art apps on pc is Aseprite, but it doesn't work on iPads. Pixaki seems like the best option but it's $25 and still finnicky compared to pc options, unfortunately.
@tkSkingly Totally fair. I do love how Ao Ashi is more grounded into actual soccer concepts more, while Blue Lock seems to get too crazy and unrealistic, plus the whole ego thing can be a turn off.
From Hitori no Shita, this has to be one of the craziest hand-to-hand coreographies i've ever seen. No one better than Weilin Zhang, not just brilliant animator but also martial arts connoisseur, could've pulled it off.