@maximilian_ I’ve always felt that way about damage numbers. They’re constantly popping up during combat and can make the screen feel cluttered. Hopefully they can be reduced or made optional in FFVII Rev
@IGN It may be too late, but the Chadley summon VR battles feel like a missed opportunity.
Titan, Phoenix, Bahamut, etc. could’ve been actual discoveries on the map, each with their own environment and lore.
Keep VR for replay. Let us discover these legendary beings in the world.
@rpgfancom The moment you take Ark out of the village and those bubbles start floating around as the music kicks in… yeah, it’s over. Terranigma immediately makes you realize you’re about to experience something special.
@RockWitNoRoll KOF ’99 had Kyo surrounded by all these clones, and him burning off his headband always felt like his way of saying, “I’m the real deal.”
Then you get to KOF XV and it feels like he’s saying the same thing in a different way:
“I’m still the real deal.”
Maybe IDK.
Disney/Pixar took about 6 YEARS to make Coco 😭 and around 5 YEARS for Moana 😭 Meanwhile Kingdom Hearts IV is taking 7+ YEARS, and they gotta remake/rebuild all those Disney worlds + probably Marvel or Star Wars too 💀💀💀 #KingdomHearts#KH4
@Talegamesnews I don’t know if it’s possible this late in development, but if you could add a HUD-less option, I would be forever grateful. I just want to be completely immersed—no map, no health bar, nothing. I just want to get completely lost in the world and experience everything clearly.
@Talegamesnews Just wow, guys, man—this game is literally a dream come true! I seriously can’t wait to play it on PS5. If you guys don’t release a physical copy, maybe at least include a high-res JPG of the cover with the Deluxe Edition so I can make my own physical copy, lol. 😂