Brighter Shores is 1 year old today. In the last year we have launched:
- A heap of quality life improvements.
- Leaderboards.
- Transmog system.
- Potion Belt.
- 3 holiday events.
- Merged combat profession.
- 5 new quests.
- Player-to-player trading.
- Botanist profession.
We also have a good pipeline of in-progress stuff including a 6th quest ready to go, and a massive amount of work on project milestone already done.
The focus this year has been on making sure the fundamentals of the game are right before we make it a lot bigger. Re-engineering the fundamentals of the game is much more time consuming than creating new content, so once project milestone and the combat rework are done, we should be able to ramp up the pace of development.
I also spent over 10% of my time last year on recruitment and training and moving to a bigger office, to put us in a good position for our 2nd year.
Thank you to everyone who has supported us on our journey so far, we are still just getting started, so watch this space!