We made the decision to go back to Unity cause Unreal made me want to pull my hair out. So now I am making everything my own so here is just the Login Scene for now. Next is going to be the Character Select Scene. #solodev#indiedev#mmorpg
DOTG Online has officially moved development from Unity to Unreal Engine.
⚔️ New login scenes
⚔️ Live 3D race previews
⚔️ Character creation systems
⚔️ Backend MMO framework
Full Chronicle update now live on https://t.co/Syb6QaL37N
#DOTGOnline#MMORPG
🌟 April Dev Update is LIVE for Descendants of the Gods Online!
⚔️ Weapons & equipment improvements
🛠️ Workflow upgrades
🌍 Stability fixes
🎥 https://t.co/jiAb9EyOZa
📖 https://t.co/gN2zdykR2W
#MMORPG#GameDev#IndieDev
So today I was sitting here and I had an idea, so I sat down and started working on it. This is the new Chronicles Page, what used to be the news. Anything that is put here has a full article in the forums, Feel free to go check it out https://t.co/gelLpXz51b
We've launched a new website that matches our in-game development: class breakdowns with stats, a community hub showing social metrics, forums, testers sign-up, and a Ko‑Fi-powered supporters page. Take a look: https://t.co/6RsQvfAd0s #IndieGame#GameDev
We switched providers for more control and redesigned the website, adding features. While developing the game, we've updated most pages so they're live. The Forums remain the only interactive page still under development. https://t.co/6RsQvfAd0s
Today we posted the new website that is being worked on, note not everything is working yet but some of it feel free to test and let me know how it works for you. https://t.co/gfFaEyFqPS
Just been doing some work the last few months trying to get the Capitol done so I can start making some smaller villages and settlements. This blog post explains more https://t.co/DnPeP8gwXu
Just been doing some work here and there. Was working on the original starting area and put in a giant wall city and have been putting buildings in. Here is just a little look at what I have for now https://t.co/d1uIIvf5lz #indiegame