🐍 A snake bit my friend's sister on the leg... but the shocking part? 😳
The snake got stuck to her leg and died instantly. 🤯🤔
So tell me... does that mean the snake just killed a fellow snake?
Rather than the marker 2d moving with the player, the game periodically updates it's position and this sometimes makes the player move faster than the marker, putting it behind the player 😔. Well I'm sure I'll figure it out eventually, but I'm open to your magnanimous aid 😅😜
Devlog update
So I've done the basic basic character movement, left, right jump. I'll eventually add a roll and a dash but till then this'll do. I wanted to implement the shooting system since the player is going to be using projectiles, simple right. If I knew what I was doing.
However, when it came to inverting the position, I struggled a bit. Since it was a self challenge, I had no help and tried a lot of code combinations to do it. Eventually I did, but now there's a bug 😔🐛.
And then, maybe a demo release.
Therefore, I do plan on giving weekly updates on my journey 🙂, but I may not be consistent since school has resumed (Vet school 😭😭). So guys let's do this together and have fun along the way ☺️
Polishing the game world, additional player mechanics, additional enemy mechanics (including bosses and mini bosses), play testing and debugging, UI dev, play testing and debugging (again), external play testing and debugging (can never debug too many times 😂), more play tests..