The first 48 hours of The Forever Open, courtesy of @RaiderIO_WoW:
#⃣ Nearly 2700 registrants
🕯️Priests most represented class
⚡️Orc Shaman most represented combo
💯Highest number of registrations in WoW dueling history
This is going to be MASSIVE!!!
A Legendary Announcement courtesy of @timthetatman
Earlier today, Timthetatman announced that he will be contributing an additional $50,000 to The Forever Open prize pool, making the prize pool $100,000 as of today!
A huge thank you to Tim for supporting the WoW community!
https://t.co/YwlXaAevuW
🔴🔴OFFICIALLY ANNOUNCING:🔴🔴
The Forever Open - The first WoW: Forever Dueling Tournament!
💥Dates: Oct 17/18
📜Ruleset: PVP
👺Faction: Horde
🐄Level: 30
💰Prize Pool: $50k
This is an OPEN tournament so join the Discord and register now if you’d like to participate!
I don’t think people understand just how insane Warcraft Forever’s outcome has been.
Vanilla WoW has strict and deliberate design. A single (even minor) change to the formula can disrupt the entire loop, effectively ruining the player experience.
The Warcraft Forever team had an extremely tight margin of error to achieve freshness and replayability while preserving the vintage Classic WoW feel, authenticity, and rewarding game design. On top of this, nearly every public survey and data point reflected a player base that wanted tons of retail-based changes to Vanilla (whoever asked for flying mounts in Classic, why dude).
With the direction Warcraft has been heading in the last decade (modernity) and the mind-boggling survey results, some deemed it unlikely that Blizzard would be able to produce Classic+ design pillars that would be passable, let alone near-perfect.
This is why so many of us are over-the-top excited. Could some things be better? As always, of course. But to take this insane moonshot and land near-target is miraculous enough for most people, and that’s why I’m ready to inject WF directly into my veins and eye sockets the moment it releases.
Obviously, the game still needs to come out but things are looking so promising that for the first time in years, I am excited to game again.
Classic WoW Forever is greatest invention/art/thing of all time.
I am prepared to discard every obligation, responsibility, and expectation to drown myself in this game.
To every family member, colleague, friend, and pet: Goodbye.
You will never see me again outside of Azeroth.
We just launched a new game today called Cursemark!
It’s a top down fantasy action roguelike with some souls like elements. It’s great on Steam Deck and has a super replayable gameplay loop!
Please check it out and give it a wishlist or buy it on sale today!
Hell Clock: Cursed War Expansion + Console Launch Date ⚔️
The Cursed War Expansion arrives June 2, 2026, alongside PS5 & Xbox launches!
📜 New Story Act
🌎 10+ new biomes
🔥 New builds & relics
👹 New bosses
🌀 Endless Nightmares endgame
The Hell Clock is ticking. 🕚🔥
Cursemark enters Early Access June 8! ⚔️
🔥 Fast-paced melee & spellcasting combat
🔮 7 magic schools & deep build variety
🗺️ Branching paths, shrines, and secrets
⚖️ Rising challenge as the Cursemark tightens
🧙 Mage-Knight progression each run
Demo available now on Steam!
Today is the launch day of our first game, Eldegarde!
It started as a PvPvE Fantasy Extraction Game, but we now call it a Mini MMO as it now also has a dedicated PvE mode, PvP Arena Mode, and a new Boss Dungeon! Think of it as a fantasy version of Ark Raiders...
👉 Buy now on Steam! https://t.co/524b4CH5ej