I am an indie game dev (working on my first game) and a Youtuber who make videos on Indie games and their devs, educational videos about coding, and more.
The Deceptive Shadows Demo Is Coming to Steam Next Fest!
I’m thrilled to announce that Deceptive Shadows will be part of Steam Next Fest and that the demo will be released very soon!
#Constantine#JohnWick#SinCity#Supernatural
https://t.co/LYxQO2lJ4x
I'm having WAAY too much fun making this game 🪨💀
Meet Dreadstone, the second ultimate ability you can unlock in my cozy little mayhem.
#indiegame#gamedev
I really like the style of what you have it gives my pretty nostalgic feelings! The boundaries boxes for your debug mode was a cool idea. Keep up the fantastic work!
#indiegame
I really like the style of what you have it gives my pretty nostalgic feelings! The boundaries boxes for your debug mode was a cool idea. Keep up the fantastic work!
#indiegame
I really like the style of what you have it gives my pretty nostalgic feelings! The boundaries boxes for your debug mode was a cool idea. Keep up the fantastic work!
#indiegame
Сurrently working on global physics settings, such as time and gravity. The explosion and pitched sounds look really cool in slow motion.
#unity3d#madewithunity#indiedev#solodev
Rain of Awakening will be on sale throughout the Schmoovement Festival!
If you enjoy momentum-based movement and roguelikes check it out!
#gamedev#indiegame
Im not great at art, but I still insist on making my own art assets for projects. The reason why is because I can improve my art with time. It isn't the best in the world but its still mine. The photos in frame were taken by a friend of mine and provided out of kindness.
Let me simplify it for you since you don't understand...
Gen AI for the arts (Music, art, production, anything with creative vision) = Slop
AI for productivity (Research, calculations, compiling, detections, medical/scientific practice) = Innovative and good
Not hard