Here's a snippet of the timelapse of a level i worked on for a mobile Third/firstperson shooter game. it's a map based on the makoko slums in lagos nigeria #blocktober26#blocktober#LevelDesign#gamedev
For years, Epic was doing so well. all they had to do was sit quietly, ship an industry mainstay engine and a viral game, let Unity make disastrous monetization decisions and the Godot community eat itself like most OSS projects.
Theres a real masterclass in deciding to needlessly double down on something so stupid
There has been no communication from Mazerance with me for months now not even after the recent tweets about unpaid salaries. When are we getting paid @TheObiLeonard and @Mazerance? It’s been months already, give us a clear answer.
Okay, so this is all sweet and all Elvis but about our unpaid salaries? You talked about the people who worked with you on the project but you blatantly left out the fact where you and @Mazerance have been owing us unpaid salaries for the past 7 months.
You have spoken publicly about the people who dedicated their time, skills, and commitment to building the company. However, there are former members of that same team who are still in disputes over compensation for the work and time they have contributed.
For some of us, the story behind the public narrative looks very different. What started as a commitment to building something extraordinary together ultimately ended with the company refusing to compensate some team members who worked their asses off day and night to show what the public regards as great work today.
This is hard to reconcile with a story focused on valuing the people who made the company possible.
There is always more than one side to a story. When the time comes, I’ll let the evidence speak for itself.
Elvis, I sincerely hope the people impacted by these unresolved issues are not forgotten as Mazerance moves forward. @Mazerance
lol thats such a funny ultimatum. no one claims you can make fully polished steam ready games in one prompt. just to integrate the steam sdk would take more than one prompt so your request by design is impossible. you want to see whats really possible look at this. this a character locomotion system i am developing that runs full motion matching at runtime in three.js.
Every single line of code has been written by an LLM and i have never even read a single line.